Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Rise AgainView game page

Rise through the trials to achieve ascension, with enemies who share your pain
Submitted by JustWinginIt, hunnilou — 25 minutes, 48 seconds before the deadline
Add to collection

Play game

Rise Again's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#2624.1354.135
Overall#13053.2993.299
Fun#19392.8812.881
Originality#26472.8812.881

Ranked from 126 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player, enemies and crystals are all linked to each other by sharing the same health resource.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 40 to 21 of 85 · Next page · Previous page · First page · Last page
Submitted(+1)

This is incredibly ambitious for such a short game, well done! I ended up running into some slowdown that made it impossible to keep playing, but for the amount I did play I had a very good time

Developer

We haven't worked much in web before so we were probably being too ambitious with the graphics! Either that or we forget to make the make the materials instance XD 

Thank you for playing! We will upload a desktop build after the voting which hopefully will perform a bit better.

Submitted(+1)

This is very well made! I like the take on the jam theme, but I somehow finished the game while constantly shooting the enemies (probably my aim).

Developer(+1)

We ended up making the game a little too easy in the end! Not your aiming, the enemies were hard to hit and after the first round you have to kill quite a few before it kills you! 

Submitted(+1)

The character has some pretty nice dance moves :) (by spamming space).

Developer(+1)

Well he was a dance major before getting thrown into a pit! Gotta strut that stuff.

Submitted(+1)

I actually fell out of the world xD. Except from that it was a fun game to play and a good concept. Nice job ^^

Developer

Thank you for playing! Was it the windows between rounds? :D We never got round to giving those colliders....

Submitted(+1)

Yep, well just a little bug ^^

Submitted(+1)

Great work with the art and particle effects on this one!

Developer

Thank you! The artists love to hear this!

Submitted(+1)

Awesome work!  I enjoyed the game, and I really appreciate the thoughtful button layout.

Developer(+1)

Thank you for playing! :)

Glad you enjoyed it!

Submitted(+1)

the character looks really great and the gameplay is pretty fun aswell, but it lacks a bit of impact/hitfeedback. Often times I wasnt sure if I actually defeated an enemy

Developer(+1)

Yeah we ran out of time to implement the animations. Much to the annoyance of the animator who had made them! 

Thanks for playing!

Submitted(+1)

Kind of amazed how you managed to make that 3D art in 48 hours AND make a great game as well! The gameplay was a bit unclear in the beginning but I think I got the hang of it in time. Overall, great work! :D

Developer

Thank you! I'm really impressed with the art teams work! 

Yeah we kinda forgot about tutorials till the last couple hours :D

Submitted(+1)

Great Game I enjoyed it!

Developer

Thank you for playing!

Submitted(+1)

Cool art and elevator music :P. Waiting for that leaderboards to work.

Congrats!

Developer

Thank you for giving it a play! It turns out the leaderboard code doesn't work on WegGL :( After the rating is over we're gonna upload a desktop version with a working leaderboard!

Submitted

Art is great, aiming and dodging is too wonky. And it was fun to fall OOW :P 

Developer

Thank you for playing!

Submitted(+1)

The art is really beautifull! Absolutely fell in love with it! The gameplay was weird....I was able to get to the final level and win by just running around the external circle so the enemies wouldn't hurt me. Nevertheless, I likes how you linked the enemies health to the main character to give it a twist and follow the jam's theme. Great work!

Developer

Thank you giving it a play! 

Yeah we had a nice idea but it turned out harder to make fun then we hoped! :D

(+1)

Your art and style are AMAZING! This has a lot of potential for a post jam version with more elements like some particles to know if you damage an enemy and some other type of enemy :)) Great job!

Developer(+1)

Thank you for playing! 

Yeah I'm really happy with what the artists achieved! Lucky to have them. 

We wanted to develop those kind of ideas but you know how a game jam goes :D

Submitted(+1)

OK gorgeous artwork well done whoever did it. The rising arena is also amazing. The fact that's it growing in size that's really cool.

But in gameplay, I was lost. Was I supposed to hunt the shadows? destroy the crystal? My strategy was to run around and shooting crystal and it somehow worked out? Wasnt sure what i was doing tho.

Developer(+1)

The idea was that everything in the game shares the same health pool, so you want to kill some enemies so less can shoot the crystal but if you kill them all you die as well. Kinda ran out of time to do tutorials XD

Glad you liked the visuals! The art team did a great job 

Submitted(+1)

Really cool idea, and the art is top-notch. Well done!

Developer

Thank you for playing! Glad you liked the art! The artists worked really hard!

Submitted(+1)

Really impressive stuff - especially getting the walking animations to look good.

Developer

Thank you! The art team did a wonderful job :) 

Submitted(+1)

Wow, the art is in this game is just... it's just wow. Incredible, gorgeous work!
On top of that, the gameplay is super solid!
Really amazing entry all around, loved it!

Developer(+1)

Thank you so much! The artists always love to hear these kind words! Glad you enjoyed it :)

Submitted(+1)

Top Score 70700. Wow, it must be a tone of work on the visual, looks incredible. Easy to finish, hard to get a higher score.  I only run with the cristal and avoid the enemies to finish :D Great concept to link the enemies with the player, good luck!

Developer

Thank you for playing! We flip flopped on difficulty the whole weekend, landed on the easier spectrum at the end! 

Submitted(+1)

You obviously all put a lot of work into this, and it shows in the visuals and 'complete' nature of the game, with the title screen etc., it's really polished. I'd like to see where you could take this with some more time to playtest and tighten the gameplay up - it seems like it has a lot of promise.

Developer

It was a crazy weekend getting everything together, for sure! It means a lot to the team to read such lovely comments like this, thank you!

Submitted(+1)

I cant believe you made this in 48 hours! The visuals remind me of League of Legends. Sometimes the game became really laggy tho. Other than that it was also really fun and the controls felt intuitive.

Developer

League of Legends!? That is some high praise indeed, ha! Thanks!

Viewing comments 40 to 21 of 85 · Next page · Previous page · First page · Last page