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A jam submission

SHAPESHIFTERView game page

Geometric arena action shooter!
Submitted by Torin Porter (@TorinPorter), Thom Duncan — 23 minutes, 57 seconds before the deadline
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SHAPESHIFTER's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#13023.4123.412
Fun#13333.0883.088
Overall#16763.0593.059
Presentation#32032.5292.529

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player and enemies periodically shift shapes, gaining and losing controls.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted

Hey, this is a fun concept! I think some of the colors should've been different, as they were sometimes hard to see or hurt my eyes on the background (for example, the dark blue I had to squint to see). The buttons on the main menu and how to play screens were a little small and I would've liked them to be a bit bigger. Also, the "how to play" screen was filled mostly with text and information that I looked at once, knew I wouldn't remember, and decided I'd just figure it out as I played. 

In the actual game, I think the shooting elements and dodging enemies was really fun. Changing shapes and shooting types added variety for different types of play. I didn't like the one with no shooting and no moving, as I thought doing nothing was kind of boring. But other than that, I enjoyed the rest of the experience. Well done :)

Submitted

I really love the soundtrack. Difficult to tell whether I was moving, and a reminder of the properties of my current form would be nice.

Submitted(+1)

Really cool concept, i like it! Only thing i'd add is some texture to the background, so i can better see whether (and how) i am moving or not.

Submitted(+1)

I had fun playing it, nicely done.

Submitted(+1)

I wasn't expecting to like it as much as I did!

Some background could be a good addition as I didn't understand I was moving at first.

The matching music is a cool addition!

Well done!

Submitted(+1)

Nice job! This is definitely a cool concept and the gameplay was fun! Well done. :)

Submitted (1 edit) (+1)

I agree that the ‘next’ box is cool to plan ahead. That is, if you can remember all the shapes. Especially at the beginning, because of this and the solid color background I was not able to tell whether I’m moving or not or what is happening which didn’t feel good. Edit: forgot to mention that I loved that the music changes with the shapes

Submitted(+1)

I like how there is a 'next' box. That small detail really opens up the game.

I wonder what would happen if the shape of the player and the shape of (all of the) opponents could change independently (giving two 'next' boxes). That'd give a whole lot more combinations!

Submitted(+1)

Hey, congrats for the game! Love the concept, would love to play more if you willing to do some polishment after the jam.

Submitted(+1)

I made it to wave 5! I really liked how the controls constantly change, none of the control schemes felt bad or frustrating.

The art style was pretty simple but carried the game design well. Nice job!!

Submitted(+1)

I like how the enemies swap with you as well. It makes it so you can plan for the next shift accordingly. The biggest problem to me was that the background is one solid color. This makes it hard to gauge how fast you are going and where you are especially when there aren't a lot of bullets on screen. This also caused the forced movement shapes to be pretty disorienting. Besides that the next biggest problem would be the lack of audio feedback for when you get hit. It can be hard to check your health while playing at the same time.

Submitted

That was very chaotic!