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GMTK 2020: The Network Protector's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2828 | 2.781 | 2.781 |
Overall | #3786 | 2.281 | 2.281 |
Presentation | #4164 | 2.156 | 2.156 |
Fun | #4237 | 2.000 | 2.000 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
No Control of Player Rotation or Shooting
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
This game is a bit hard but i still like it :D
Thanks for the game :D
This game is pretty cool! i enjoyed it, but it starts getting a bit frustrating when you have to wait the rotation, but overall that's very cool, with a bit of polishing it will became Amazing! rated! please check out my game too :D
Once you get used to the strategy and realize that you must place yourself at the most convenient position before a 90º rotation counterclockwise, things start clicking in this game. Cool idea! :D
My goal exactly, feel like you had no control and then during wave 1/2 realize you are always rotating counter clockwise and plan accordingly to give the player control. Build 2 for friends and family will be sped up and sound/polish. Thanks for playing :)
nice concept, very frustrating when you have to wait to rotate to stop a virus, maybe add path indicators so you can plan your positioning ahead of time
Great idea, they are pretty dumb AI and just pick random key then head back to their spawn point. Maybe some sort of warning on the edge of the screen as they spawn in and start moving to the screen. Thanks for rating.
Cool mechanic idea! Definitely feels out of your control with the direction of shooting not in your control~ Congrats on submitting a unique game to the jam, please check out my game if you haven't :D
Good game!
Interesting take on the theme! I like the data packets that could be used strategically, but I found them difficult to utilize.
I wish I could have had a little MORE control on either the rotation frequency or something else because I often found myself frustrated and stuck facing the wrong direction with no way to stop the virus enemies from taking the keys.
The game feels really slow, it took so long for the viruses to show up sometimes, but I had fun with it. Good job!
The game feels really slow, it took so long for the viruses to show up sometimes, but I had fun with it. Good job!
Interesting concept. I had fun though i wished the rotation timer went a little faster.
Noted, I think I'll do a "fixed" build after voting where I speed everything up by 50% and decrease the rotation time to 4 or 5 seconds.
Interesting idea. At first felt really chaotic, but then I figured out the efficient movement pattern.
I was unable to utilize 'data' packets strategically, and in 90% of the cases they were an obstacle, not help.
Nice game!
Thanks, initially the packets where suppose to help with position but then ended up being neutral at best and I liked that they could randomly screw you.
Nice game, but the game could be a little faster. If you can play my game I would appreciate it very much.
Good job creating a game solo! Really liked the limitations and the idea, the game has a good amount of challenge and it feels great when you manage to kill viruses! I think a faster movement for both virus and antivirus would improve the game feel overall.
Good game for your first game jam! It was tricky to place yourself in the right spot to be able to hit the viruses