I'm currently working on a Zelda-like game with low-poly visuals and I must say that the simplicity on your game was truly inspiring. Thank you for this game!
Enrique Colinet "Baxayaun"
Recent community posts
I replayed it like 5 times just to hear how more birds would join the party. xD
It's a pretty interesting concept, and pretty well presented, but it's a pity that you only included 3 levels. This could have potential, specially if you include enemies that rotate every turn or positions you can only access from specific directions or turns.
Nothing revolutionary. Pretty simple game. I would have loved to see a bit more variation in the level design. It's pretty easy to get lost in the maze since all the walls look the same. It can be beaten in 5-7 minutes. ;)
Hey, thank you for playing! I'm currently very dedicated to updating this game, and I think it reached almost its final version. "The creature" now looks different (I hated that creepypasta face) in version 1.2 and I added some other cool features. You're welcome to try them all! ;)
80% of the assets you see in this game are taken from the Unity Store. They are free assets for non-comercial use.
This is why "Don't look back" is a free game (Although I didn't intend selling it).
In the code side, I used Playmaker because I suck at coding, but I'm already kind of skilled in visual scripting (as a legacy after using Source Engine and Unreal 3 and 4).
I'm planning on creating at least one more level for this game with ProBuilder, which is the next tool I intend to learn.
And that's about it. :)