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Joyful Drift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2787 | 2.518 | 3.083 |
Overall | #3685 | 2.313 | 2.833 |
Presentation | #4096 | 2.177 | 2.667 |
Originality | #4232 | 2.245 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
As the game progresses, the player loses control of their ship, and the situation gets out of hand !
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
very interesting game ! I liked how the more you are damaged, the less you can control the spaceship. that's very smart. at the beginning I thought that the front of the spaceship was it's back. the art may be confusing or it's too small. anyway, it was a great game.
435... not bad! (I think!)
I was missing some indication of how close I was to end a wave, but the game was playable and enyojable. I really REALLY missed a button to strafe, but I guess that's part of the "out of control" thing on this JAM. Well done!
Nice twin stick shooter! The aiming redicule was little small and blended in a bit too easily with the background. I think it would be better to make it bigger.
Yeah, we had a bit of a problem with unity auto-resizing the cursor, and ran out of time to fix it
The controls made this game really challenging to play, but I think that could be the interpretation of the jam theme. So well done!
Hi! Thanks for the comments!
I was wondering what part of the controls you found challenging; the keybinds, the movement method, something else...? Always looking to improve on my skills :-)