Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

bradndon

86
Posts
2
Followers
1
Following
A member registered Nov 19, 2016 · View creator page →

Creator of

Recent community posts

Looks great! Definitely a unique take on the theme!

Love the concept!

That button on the main menu really got my hopes up for how much juice the interactions in this game would have. And you did not disappoint, every action I took felt like it mattered with the sound effects, screen shake, etc. Great job!

Love the way swapping works here! A very cool take on the theme. You made a lot of cool puzzles with the limited enemy types which is impressive. The "Jump?" when the enemy got the arrow made me laugh pretty hard too. Great job!

Thank you for playing! We had an absolute blast making it. Definitely fell into the trap of thinking some of the levels were good designs and then seeing people outside our group play them made it very clear that was not the case haha. Good thing to remember for next time for sure!

This is a lot of fun! It was a good mix of puzzle + execution. I also really liked the art for the main character!

I also could not beat level 3, my quick reflexes aren't what they used to be haha.

Awesome job!

That was a ton of fun! It gave space invaders vibes, and felt intense the entire time!

This is a really cool concept! I like the idea of a little mosquito  helping around the hospital a lot. It was a little tricky to attach to the people sometimes, but overall it was a fun little action game! Nice job!

The fact that you go through the levels faster after having played them once is genius, it kept me playing trying to see stage 8 haha. You weren't joking, that is when the fun begins!

The premise of this game is hilarious, I love the idea of trying to hide the way you died because it was too emabarassing. The art style is really distinctive and the game does a good job of making it clear what you can interact with, I love it! Also, Kashmonai is a hilarious name 😂

Thank you for the feedback and glad you had fun! Indicators for what buttons/pressure plates interact with is a great idea, thanks!

Yeah, we luckily had one mac and a couple Windows PC's so we were able to test it out a bit better. I hope the browser support for Godot 4 improves soon!

I really liked the movement mechanic of tapping to go faster as well, it added some fun to the control! It did need more challenge/indication of what to do, but the base game is really fun!

I really like the atmosphere of this game, the art and music work well together! I also like that you had to work together as the two characters to get a high score. My high score is 726!

I got 726!

Fun! I love cookie clicker, so this was right up my alley, my max score was only 25, those fast cursors are hard to get! Nice job!

For a first game in Unity, this is great! It was fun to try and figure out the way around the obstacles, great job!

Wish I had a friend to play with, it would definitely be a fun competitive game! Awesome job!

This game is addictive! My high score is only 4,100, but I will definitely be back to beat that later! The game loop is really satisfying!

Enjoyed the style of this game a ton! The different options and responses made me chuckle at times, I liked that not all the options were the most obvious.

It would be really cool if when a player joins you were given an idea of what they liked in a game and you had to choose the options carefully to entertain them!

I love this take on the jam theme! There are definitely improvements to be made, but this is a great start to a really interesting action game. I had to use my brain in ways I am not used to since I am so hard programmed to think I am in charge of the camera.

I really liked the puzzles here. It reminds me of the unblock the car puzzle games but with a timing element.

Wow, thank you so much for the kind words! Appreciate you taking the effort to download the Mac version, we know it is a bit annoying.


We will sure to pass this on to Hank as well!

Thanks for playing!

Nice job! The art is great and the indications of where the swipes will happen is really satisfying!

A fun take on the item placement genre! I like that the pirate had pretty smart pathing AI and was able to avoid my placements if I wasn't smart about it! 

Thanks! Glad the key descriptions were helpful!

The story was very intriguing and I liked how you got to try and trick people as it went along! Nice job!

I really like this, it had a good "aha" moment when I figured out how the different goals worked for the different playable creatures. I would love to see more puzzles with multiple ways to solve them! Awesome job for your first jam and being a solo dev!

Took me a bit to figure out I needed to add monsters, but once I did it was a lot of fun! I think it would be cool to have the preset rooms randomized and show the number of rooms I used at the end to encourage replayability and using the least rooms needed!

Correct. If you laugh at the game, you might make Hank cry and we can't have that.

Thank you! We had a ton of fun making it, glad you enjoyed!

Had to stop playing because I could have spent all day! It was very addicting, I only wanted more items and conveyors to manage! It was really clever how all the items were built from a lot of the same components.

My favorite main character of the jam so far! They were adorable, I would definitely donate my items to their museum. 

I wish there was a little more rhyme and reason to where I needed to place the items, I think that would make the descriptions of the items more important!

Nice use of swapping to fit the theme, we did something similar for our game! I think I would have gotten stuck on the last level a lot longer but realized I could pause the timer while switching tiles haha.

I'm glad the complexity came more from having more instructions as opposed to having to manage more characters, I think that would have gotten out of hand quickly.

Really liked the egg theme and the art was very cute, great job!

Cute! Would love to see more levels after the jam ends, the basic idea is great!

Very fun!!! Makes you feel powerful as it goes on and you amass more birds. I want there to be more different weapons the enemies use to give more variety, but it is also great as is!

Fun puzzles! Simple idea with really good exection, awesome job!

Thanks for the feedback, somehow the frog was both the first thing we built and the thing that feels the worst haha. Glad you enjoyed it!

Nice game! I couldn't get past one part, but really liked the idea! It required a lot of trial and error but I was never frustrated! The art is really cool too!