got stuck on the environment more than I was expecting to (ex. tree foilage) but still had fun driving around and jamming to the music - fun game! I liked how if you pulled a turn too hard you went up on the side wheels, made it feel very cartoony :)
DREW STILLWELL
Creator of
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I was able to figure out the dash button by testing all the letter keys... had trouble with the camera and understanding what parts had level below and what parts would make me fall to my death :( But overall it was fun to jump around and mess with the wall jump mechanics! Did you have any coyote time?
A great example of how narrative and writing can make even the smallest game great and true to a theme. Well done! Even the walk from hospital room to waiting room added a sense of anticipation and suspense. You could have made it a simple scene change but it really brought in the immersion by doing that.
Interesting take on the theme! I like the data packets that could be used strategically, but I found them difficult to utilize.
I wish I could have had a little MORE control on either the rotation frequency or something else because I often found myself frustrated and stuck facing the wrong direction with no way to stop the virus enemies from taking the keys.





