great work!!
Play Bounce Knight
Bounce Knight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the Theme | #418 | 4.187 | 4.187 |
Overall | #600 | 3.724 | 3.724 |
Design | #625 | 3.493 | 3.493 |
Originality | #917 | 3.493 | 3.493 |
Ranked from 75 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Really fun take for a one jump platformer ! And a catchy tune on top of that.
If I may, here's my report :
- jump physics isn't satisfying, you should experiment more to find a sweet spot between precision and speed, feels kinda off at the moment
- your most important sound would've been the bounce effect. Sad there's none (or inaudible).
- putting your 'level end' trigger on the sign post kills the high speed flow a player can achieve. Especially on horizontal levels, where trying to speed up and skip most of the goblins is a fun challenge, you arrive at full speed , hit the end of the screen and... have to backtrack to hit the sign post.
Fun game nonetheless, nice job !
Nice idea and good presentation. The jumps are maybe too slow. I would personally make it a little quicker so it wouldn't feel like floating, but other than that great job!
Nice idea! Glad I've been playing so much SMM2 lately for practice hehe. Good job :D
Nice work on this one, it's pretty addictive trying to get through it! The difficulty ramps up a bit too fast on the third level though. The first two levels are super easy, i can skip past some goblins on the second level, the third level though is really tough. I think though that you've made a nice game, the idea is simple it's fun to play. Nice work :)
I like the idea; the game is fun, but needs some polishing.
When I lost, the game sent me to main screen, the level music doesn't stop, and level music and main screen music were played at the same time. I died near to an enemy without a touch between the player sprite with the enemy sprite. When jumping, I feel a low gravity that doesn't convince me.
Anyway, congratulations for the game. I obviously have in mind that this was made in 48 hours. Good luck for the rest of the jam!
Good concept, you should give a visual explanation to, why it can only jump once, maybe a trampoline at the beginning. So strange to not be able to jump when nothing changed. Level design is quite good.
That was fun! I could see a combo score showing every time you bounce on an enemy, that would emphasise the fact that you are doing the whole level with one jump.
I thought the controls felt reeeeaally floated to start with but once I started jumping it made sense since that really helped with placing your jumps! There is some flickering with the background tiles too. I liked that you could actually bypass some of the dudes if you were brave :D Leap of faith!
I like the idea. It plays quite well. There are multiple stages. Plus that music. That music man... Awesome game
Congrats on the submission!
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I took part in the #GMTKJam too: You can play and rate my game here: https://kidando.itch.io/ninja-slicer
Great game man, the controls were a little sloppy but I liked them like this.
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