I tripled down in the last update 😅 but I think it improved it!
Tim Krief
Creator of
Recent community posts
Lol they deleted their comment themselves, the only comments I deleted from here are from nazis using the n word and stuff like that. The game is just old at this point.
I did not walk away from games, I'm still making games about moralizing and stuff. Actually it's going to be even worse in my next game. To each their own, if you don't like it no problem. Have a nice day.
Yes, I have a discord and you can come and talk about fallacy quiz there, I would be glad :) https://discord.timkrief.com/
Hi!
Everything was hand written by me. I spent quite some time finding at least 3 different examples for each type of fallacy (and even trickier, almost 50 valid statements that could feel falacious). I debate a lot so it helped having examples from real life interactions. I then showed everything to my friends to get comments and reviews. I even made a custom software to edit the sentences, assign drawings to them, rate them, comment them etc.
Some sentences are private jokes or easter eggs. For instance, the tomato in guacamole is a recurring joke with one of my friends where they can't stand having tomato in guacamole 😅.
Also, I'm French, so if you spot any translation issue let me know (apart from the spinash one 😅, it's corrected already for the next update).
People should avoid any AI based stuff about fallacies, AI are not reliable, especially when it comes to subtle things like this. Also, I would avoid AI generated stuff generally and support artists instead.
If you are wondering for other things, drawings are also made by me by hand in krita. Songs are made by my friend, Earl20.
TL;DR: it's all hand written.
May I ask you what made you doubt ?
Getting shapes and needing shapes were random so it was not really challenging or puzzling. The multiplayer mechanic being faked makes it so that the messages you send are kind of meaningless sadly. Some proverbs you receive were nice. Maybe with a better presentation and real multiplayer it could be an interesting concept similar to the game "kind words". You said you made this in 3 days, for such short duration, good job.
Interesting game! The idea that all players are teaming up to tackle a common goal is exciting, but it's a bit too abstract, it would be nice to be able to select roughly where to intervene, and to see a green zone getting bigger and bigger as players continue playing. The connection thing is interesting, will I get connections even when I'm not playing, if people select the upgrades I created? However I didn't really felt generous using this mechanic since there always was a big incentive for my own sake to use it. But I guess it's a limit of the asynchronous nature of the multiplayer mode. Congrats for making an interesting and quite elaborate multiplayer experience in that time frame ! OH also, I loved the little animation and sfx when you send the upgrade, it's so fancy.

Hello everyone!
Fallacy Quiz, the game I designed to test your critical thinking skills and to help you learn about misleading or incorrect reasoning is finally out of early access after months of work!

Here are the features that were already in the early access
- Solo or local multiplayer, Up to four players can play together.
- A great variety of fallacies: 50 different fallacy types.
- A virtual 3D book: The fallacies have definitions available in a glossary that the player can flip through as if it was a real one.
- Two difficulty levels: In expert mode, the player must not only identify if a statement is fallacious but they must also select the specific type of fallacy.
- A custom mode: Players can choose the difficulty, the number of rounds and questions and disable the timer if they want.
- Available in English and in French
- Full controller support
But here's what new:
A ton of new content!
Version 1.1 brings the total number of questions to 200, adds some new fallacy types and adds brand new illustrations. This is way more than the initial amount of content. The more you play the more chance you'll have to encounter tricky and divisive questions.

Previous content was also reworked and improved.
Achievements
One of the most exciting additions are achievements!
The game was released on Steam recently and achievements were added for the steam version. So when it came time to release 1.0 to itch.io, I couldn't settle for a subpar version for people who supported development and got the game in early access. That's why I spent some time making an internal achievement system so that you can enjoy achievements too!

There's a notification system to let you know when you unlock achievements, and there's a brand new achievement notebook. You can flip its pages to check which achievements you've unlocked and which ones you still have to get.
I'm really happy with the final result and I think it adds a lot to the experience.
Question History
A new screen is now available at the end of each quiz, the question history screen. This is for players that want to up their game.
It works in all modes, solo or multiplayer, and it let's you check what were the questions, what were the correct answers and what everyone answered. It was suggested to me, and it was a really good idea, so I made it happen!

It's a great way to learn from your mistakes, or settle some disagreements you had with other players during the game.
Secret difficulty option
I don't want to talk too much about that one, it's a secret, but there's a third difficulty option in the game. However, you need to work hard to unlock it!
Fixes and improvements
I could not possibly make a list of all the things that were fixed or improved since the early access version that would fit on this screen. Everything is more polished than ever!
That's it!
That's it, in 5 days, it will be the anniversary of the start of this project. I worked so hard for the last year on this quiz game, and it's finally released. I can't be thankful enough to the people who supported the game's development and got the game in early access, I can't wait to know what you think about the final version!
If you didn't get it in early access, you can go check it out!
See you around!
I'm glad you like it ! I'm working on my latest game Fallacy Quiz right now (it's releasing tomorrow!!!), but I might get back to this old project some day!













