Thanks! It works really well!
I use it here in a mini game where you'll have to write to your elected official.

Lol they deleted their comment themselves, the only comments I deleted from here are from nazis using the n word and stuff like that. The game is just old at this point.
I did not walk away from games, I'm still making games about moralizing and stuff. Actually it's going to be even worse in my next game. To each their own, if you don't like it no problem. Have a nice day.
Yes, I have a discord and you can come and talk about fallacy quiz there, I would be glad :) https://discord.timkrief.com/
Hi!
Everything was hand written by me. I spent quite some time finding at least 3 different examples for each type of fallacy (and even trickier, almost 50 valid statements that could feel falacious). I debate a lot so it helped having examples from real life interactions. I then showed everything to my friends to get comments and reviews. I even made a custom software to edit the sentences, assign drawings to them, rate them, comment them etc.
Some sentences are private jokes or easter eggs. For instance, the tomato in guacamole is a recurring joke with one of my friends where they can't stand having tomato in guacamole 😅.
Also, I'm French, so if you spot any translation issue let me know (apart from the spinash one 😅, it's corrected already for the next update).
People should avoid any AI based stuff about fallacies, AI are not reliable, especially when it comes to subtle things like this. Also, I would avoid AI generated stuff generally and support artists instead.
If you are wondering for other things, drawings are also made by me by hand in krita. Songs are made by my friend, Earl20.
TL;DR: it's all hand written.
May I ask you what made you doubt ?
Getting shapes and needing shapes were random so it was not really challenging or puzzling. The multiplayer mechanic being faked makes it so that the messages you send are kind of meaningless sadly. Some proverbs you receive were nice. Maybe with a better presentation and real multiplayer it could be an interesting concept similar to the game "kind words". You said you made this in 3 days, for such short duration, good job.
Interesting game! The idea that all players are teaming up to tackle a common goal is exciting, but it's a bit too abstract, it would be nice to be able to select roughly where to intervene, and to see a green zone getting bigger and bigger as players continue playing. The connection thing is interesting, will I get connections even when I'm not playing, if people select the upgrades I created? However I didn't really felt generous using this mechanic since there always was a big incentive for my own sake to use it. But I guess it's a limit of the asynchronous nature of the multiplayer mode. Congrats for making an interesting and quite elaborate multiplayer experience in that time frame ! OH also, I loved the little animation and sfx when you send the upgrade, it's so fancy.