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GMTK JAM 2 - Go Go Knight!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #752 | 2.000 | 2.000 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting concept which by only reading the description I was concerned it would be no different than an endless runner but I see how you turned it around and made it something more unique. Good attempt! :D
We definitely wanted it to be more of a wholesome experience rather than an extended one. Thank you for playing! :)
Really neat idea! It is really short and unpolished tho. Very cool!
Thank you for playing! :)
Thanks for making it!
An interesting game that would work well on mobile, a version with more levels and mechanics will be great!!
Thank you playing and for the feedback! A mobile version sounds great!
Nice idea! Would love to see some more levels with some obstacles and puzzles :)
Thank you for playing!
We wanted some more levels too. :(
Yeah we had the same issue, got the engine up and running then only had a couple hours to get our levels in. Wish we had more time! :)
The concept is definitly interesting, and it's a shame you didn't have the time to explore it further, I would love to see other levels with some twists in them!
Right? Thank you for playing and thank you for the feedback! :)
It's unlucky you couldnt get the additional levels in as the idea is really cool, and I think there's loads of additional ways to make it interesting. Power-ups that change the direction you turn could make for some really interesting puzzles. You could have enemies and when you right right click instead of adding a turn marker, it adds an attack command.
Possibly a start-pause button as well, or maybe just have the guy stood still at the start with a start button and a restart button.
I'd like to see more done with this!
Thank you for playing!
We did have a lot of ideas too. We planned for buttons that would shoot arrows and other things that you would have to maneuver past. The ideas you talked about sounds really interesting and fun as well! Thank you for the feedback. :)
The idea is good, but the game itself is a little bit frustrating. But, anyway, I wanted more levels, so it's a good thing. Good job!
Hello!
Thanks, we had 3 more rooms planned after this and a lot more mechanics too. We couldn't get to them but thanks for playing! :)
The idea is not incorrect but as it is I don't think it's that fun. If we had more levels maybe that would be challenging but that's too bad there's only one :/
Hi!
I agree, we wish we could have added more levels too. :(
Maybe there was a problem with my browser but I think there was only one level? It had a lot of potential, like if left-clicking and right-clicking sent the knight in different directions, and I could see it being really fun and frantic if the speed were increased (perhaps in a later level)
Thank you! You are correct, there was only one level unfortunately. We had more but couldn't get them in. :(
good concept, but it needs refining and more levels.
Thanks! We had more but couldn't add them. :(