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Reflect 'em - A no shoot Shoot'em Up's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #160 | 3.789 | 3.789 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I felt like there were a lot of buttons to press at the same time! I think I would have enjoyed it more with controller support (movement on left analog, shield on right).
Thank's for the feedback !!, we are working in a better version of the game right now and your feedback will be very useful :)
Creative! Fun and well executed! Only a thing, perhaps would be better to control the shield with the scroll and activate the shield with a click.
Simple idea very well executed. This game is really addictive.
Good job!
Thank's ^^
Neat twist on a normal twin stick shooter. I really like that your shield isn't just a straight reflection, but that you have to time the reflection/parry. That said, I definitely had bit of trouble getting the timing down on the parry window - but maybe that just comes with more play.
haha it's a little hard to learn the mechanic
I like the concept! Maybe there should be an entire shooter genre about reflecting bullets, haha.
The sprites and the song loop work well also.
Thank's a million !
Really cool concept, and good music. I think some control tweaks could make it a bit easier to handle. Like if you could have the shield point towards a mouse cursor and parry by clicking.
Thank's for the feedback !!
Cool concept, I enjoyed it!
Thank's a million !
Nice
After I realized that I could get enemy ships to shoot each other (and I could parry some bullets to other ships), I started having a lot of fun. Still felt a bit abrupt difficult-wise for someone who doesn't usually play these types of games.
Haha we let this mechanic for the player find out for himself. Thank's
its fun
Thank's !!!