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2D to Top Down Player: GDKO 1's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How unique was the ability | #44 | 3.528 | 3.700 |
Overall Score | #67 | 2.860 | 3.000 |
Originality of the Character | #83 | 2.145 | 2.250 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Reminds a bit of Fez, also remember playing some interesting game with perspective changing on psp long time ago.
I love this ability lots!
I like the ability a lot. I think you should increase the movement speed when in top-down view to better match the pace and movement of the sidescroller view. I think there's a lot of potential for interesting puzzles and fun missions using this mechanic. Well done.
Cool ability!
Pretty neat concept. I think I like the top down view the best at the mo and it will be good to see the scenarios you come up with for how one could aspect could be advantageous in different circumstances
Cool mechanics. I always liked balancing on the edge of 2D and 3D. It has a lot of potential. Keep it up!
interesting mechanic, a bit confusing at times, and also i'd reccomend changing up the button schemes a bit. But the idea for it is super cool.
Very good game and I like the idea. It just has few bugs.
Really weird and unique ability! At first it was a bit disorienting trying to figure out how the terrains matched up with both perspectives, but I think there's a lot of potential here!
it is an easy 5 for ability. I love when games change your perspective. Nice work
Messing around with perspective like this always opens up a lot of design potential and I'd love to see where you take this.
Digging the 2d/3d mechanic, I see a lot of potential and it's fairly unique.
I just wish the platformer controls were a bit tighter.
Thanks, fair critique. I definitely spent more time on the switching mechanic than either control scheme overall.