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A jam submission

Unstable DungeonView game page

You are a stalwart hero seeking for treasures from long forgotten dungeons.
Submitted by Tulenväki Productions (@tulenvaki), Troisnyx (@Troisnyx), Amadan Interactive (@AmadanDev) — 5 hours, 23 minutes before the deadline
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Unstable Dungeon's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#24.2264.226
Audio#73.6423.642
Overall#83.6643.664
Fun & Game Design#263.5283.528
Theme#303.4723.472
Originality & Innovation#393.4533.453

Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 22 to 3 of 42 · Next page · Previous page · First page · Last page
Submitted(+3)

Amazing job! I've been looking forward to this one. My only feed back is possibly adding a running feature, also it almost feels like I should just have my sword ready by default. Other than that hands down perfection <3 I see a lot here - very solid.

Developer

Thanks for the praises.
You can go a bit faster with hopping, but it uses up stamina as is swinging your sword.
I had a plan to include throwing and using stuff without the sword, but decided to focus more on the core mechanics to tune them to be more nice.
I will be developing this game way further with many more improvements later on.

Submitted(+3)

DANG !

That game is massive ! :D

Enjoyed playing and discovering the dungeon ! <3

The graphics is perfect ! :0

Great job !

Developer(+1)

Thanks for the high praise <3
I plan to expand the game quite a bit further after the jam, so many ideas that I want to include in the game and make it a longer gameing experience.

Submitted(+3)

This game doesn't fell like it was made in GDevelop5. Well done ! also check out my game ! 😉

Developer(+2)

OH but i most certainly is.
Thanks for the praises and glad you liked it <3

Submitted(+3)

You guys have already made a name for yourself in the Gdevelop community and this time you set the bar very high. I am fascinated by how you have managed to push the Gdevelop 3D engine beyond what I thought was possible. I believe they will continue to develop this game because you have the basis for something that could be a commercial success. Good luck.

Developer(+1)

Oh, thanks for the high praises <3
So glad you liked out game.

We are inclined to start thinking on a steam release since so many are saying that this should be a possible commercial game...
We'll see how it goes.

Submitted(+2)

love it but my pc flying rn 

Submitted(+2)

Well done! Crazy how you got a smooth 3d game to work in that time! Awesome ^^

Developer

Thanks, glad you liked the game <3

Submitted(+1)

Love the game. It looks amazing if you ask me

Submitted(+2)
Wow, this game looks amazing! I didn't even know that was possible in GDevelop. Big fan of the art style, and the theme is spot on too! Definitely one of the top games of this jam.
Developer

Thanks, glad you liked the game.
And thanks for the praise <3

Submitted(+2)

It looks simply gorgeous and the idea is interesting.

Developer

Thank you, glad you liked the game we made <3

Submitted (1 edit) (+2)

I thought the camera move was impressive, but that lighting was so good and the gameplay was super juicy. Low poly style was pretty amazing and combat was hard and engaging. I wouldn't be surprised if it was on steam.

Developer(+1)

Thank you for the praise and glad you liked the game.
I might be inclined to steam release in the future for all the mentions of the game being good enough to release there.
Though after a bit more work on it.

Submitted(+2)

God damn I wouldn't have thought that was possible well done on a great showcase of the engine. I have to know the into was that Game or video? as this was the most jaw dropping part. 

You probably would be aware of the collision issues getting stuck or blocked in places otherwise you sir are an impressive game creator.

Developer (1 edit) (+1)

Glad you liked the game <3
The intro and everything is made in engine, no video animations were used.
Yea there might be some collision issues that will be fixed later on.

Submitted(+3)

Its hard to believe that that was a GDevelop game...  Great job!

Developer

Thank you, glad you liked the game <3

Submitted(+3)

Wow, I never thought GDevelop was capable of looking like this! This looks great!

Developer(+1)

Thank you for the praise <3

Submitted(+2)

Forgot to drop a rating sorry.

Submitted(+3)

I didn't make it very far, but I would like to try again later. And WOW GDevelop's 3D is better than I thought.

Developer

Glad you liked the game, do try again to escape the dungeon <3

Submitted(+3)

OK I played this game again. It is now even better than before. I like it. :)

Developer

So glad you liked the it, did you mange to escape?

Submitted (1 edit) (+1)

Unfortunately not but I will try it again tomorrow. 
Is there a surprise for the one who can escape? :)

Developer

Not at the moment, but will be adding something nice later on.

Submitted(+3)

I wasn't expecting the engine to handle something like this. Really excellent graphics and the game mechanics for the temple collapsing is really good. Music is excellent too. I will mention three things you should figure out a little bit more if you want to expand a little.

1. The shadows can be very distracting, especially the MC one where it looks funky and giant. I wish there was a setting to change it a bit.

2. The right click to get a sword in or out, but there is no reason to put the sword back and it's hard to see which fighting enemies, and even with what feels like 10+ hits I couldn't kill whatever was attacking me. It was hard to read, seems like the only feedback on a hit is a sound effect and the blood. This was the biggest thing I encountered. Maybe a way to push an enemy away instead of pulling the sword out and back with right mouse?

3.Sprint button that disables using the sword to use to add a little more mechanics to the game.

Other than that you have something very good in your hands and I hope you do more with it.

Developer(+1)

So glad that you liked it and I appreciatt a lot of the great feedback.

Sword sheathing was planned so you could throw stuff and climb ladders as future proof mechanics to be added later.
Ghouls take 3 hits to die.
This will definitely be expanded upon in the near future.

Submitted(+1)

All of those sound like excellent ideas. I'm very much am looking forward to seeing where you take this in the future. 

Submitted(+2)

It's always refreshing to see something that pushes the limits of what's possible. Your game is a standout in this jam, clearly showing genuine effort. Keep up the great work—I can't wait to see what you come up with next!

Developer(+1)

Thanks so glad you liked the game, we enjoyed quite immensely making it.
I will continue on this game further after the jam.

Submitted(+2)

A very good and well-developed game, graphics and audio are excellent, I can’t even believe that it was made in 10 days, I would happily play this on my smartphone, it would be a little more optimized, but still in the future, cool! For some reason I couldn’t submit my record and therefore continue, the mouse just disappeared somewhere and neither enter nor escape helped, I had to restart, but these are minor things compared to the main work. Like!

Submitted(+3)

Amazing work would love to colab someday

Developer

Thanks, glad you liked it <3

Viewing comments 22 to 3 of 42 · Next page · Previous page · First page · Last page