Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

SherlockHolme

146
Posts
3
Topics
9
Followers
2
Following
A member registered Jun 03, 2019 · View creator page →

Creator of

Recent community posts

Awwwwwwesome! Saw your video bout this game and finally got to play it ^^

Love the idea and how smooth it feels. Amazing job!

This is. 
By far.
The best and most fun jam game I played so far! I loved the chaotic battle royale spinning game that you created. It feels incredibly polished and even has a fun story. I honestly think this could be a great game release someday.

Honestly, super well done!

This is soooo unique! I love it. Im not a super huge fan of puzzle games, but this is incredibly well made ^^

Good job!

Really impressive what you managed to make in the time given. This slaps brother. Awesome job ^^

Holy smokes! This is actually so close to what I was trying to do, haha
I sadly didnt manage to pack in the upgrades tho. Good job brother, this game slaps!

Honestly, the best game I've played so far! Really cool gameplay loop, sick soundtrack, incredible artstyle and a basically a full game already. Super nicely done! Congrats

Ayo, not bad! Really polished and well designed. Definitly one of the best theme uses so far!
Honestly, this could be a really sweet horror game. Like a psychological horror game sorta. 

Anyways, awesome job ^^

So 1st of all, I like the idea of rotation = power increase. But in this game is hard to pull of especially since the power increase doesnt stay long to aim correctly. Others mentioned it already, it was a tad too much dialogue at the beginning which I dont think is nesseceraly a problem unless its forced. I think if the player's interested he could talk more with npcs and all, but some (myself included sadly, are sometimes abit unpatient and want to play the game.) However I still like the core idea and the theme and setting are nicely done.

Okay so. I think this game could be real fire! Its already got the fundamentals. But... honestly. I had no idea what I had to do even with a tutorial. What your game already has is amazing and consistant visuals. But what makes incremental games fun aswell is general game pacing (how smooth and fast are the actions) and sounds that accompany the pacing. I think if the game speed and flow would be a tad faster and nicer sounds would be uses for the incremental part, you'd have a real gem. Keep it up!

Such a serious game. Had to lock in for this one

What can I say, I suck a flipper. But hey, its a reeeeally unique "spin" on the theme. (haha, get it? cuz the theme's spin. ha ha) It was lacking abit of audio. since the incremental type games feel really nice paared with nice audio, but thats just nitpick.

Calm fishing game. Just seems abit impractical to 360 the fishing rod. But what do I know, I dont fish 

Yoooo, 1st of all the cover is sick! Super clean art style. Gameplay's also smooth, but I generally suck in these speed based platformers :(

I think it'd go even harder if I were good, but hey, its smooth and it looks nice. Good job ^^

Haha, nice one. Now... I dont have friends but... I was trying to play against myself. Strange feeling, but hey it was an equal match ^^

88's my highscore. A simple yet fun idea. I struggled abit with the controls since its not a full 360 mouse rotation to rotate the wheel. I honestly think it could feel abit nicer, but I do see the problem that it would get too hard.
And sounds would make the experience even better with some kind of multiplier or smth.

Other than that tho, good job ^^

Hey, thanks for playing ^^
Glad to hear you liked it. 
Yeah, this issue with reloading is annoying. Sadly I really dont know what causes this, but Godot decides to not reload the scene correctly when restarting...

Sweet little game ^^
I did find fighting the actually beyblades to be abit hard, since I somehow didnt deal much damage in comparison. But I like the gameplay loop. You drive to your next battle and need to be careful not to crash.
So happy for checkpoints in this game xD

Hey, super cool idea. I love snakes and ladders, so with this I felt right at home.

If I would have friends, that'd be even more fun :D

I like that you can remove segment aswell, but when playing solo I could basically do that all the time, not sure if intended. Also, it would be really nice to be able to see the entire map somehow, to see where the ladders are ^^
Good job non the less!

Hi, here's my game link: https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4720301

Discord: shlockholme

Thanks for playing ^^

here u go ^^

https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4720301

I hope I can satisfy :D

https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4720301

Hi rexinhodois thanks for the reply and feedback. As it often happens I ran outta time and couldn't add more enemies to make it more interesting. I do plan to add a few more and give them their own unique abilities as well as some upgrades you can earn.

I finaaaaally got to play your game! And now that I played I found, we weren't so far off each others ideas, haha. 

I think you perfectly nailed the jams theme. And not only do you have an amazing voiceover, but also an intruiging gameplay loop. Now I do have to agree with one other comment, that it was fairly easy to navigate trough the level. But I can see this game becoming something very special with time, if you decide to continue working on it.

I can see this game as a sorta stealth game with puzzles and some action sequences, but that's just me, hehe

Anyways, I'm glad I got to try your game and once again, amazing job!

This is amazing! It has to be atleast in the top 5 of this jam, but if you ask me as of right now this is the best one I've played! Why you ask? Well this game is nothing but beautiful and innovative. I see alot of Celeste inside the design and music, and thats wonderful, since I love Celeste. You captured the theme perfectly imo, since you control your environment to get from A. to B. The artstyle is more than charming and it already feels like a full fledged game. Overall you did an amazing job and can be proud about that! Looking forward to seeing you as a winner, haha 

Wow, I'm amazed by what you were able to do in that short amount of time! The asthetic is both mysterious and intriguing. Its actually quite stressful too, not knowing what's around the corner and having little audio. Once you hear steps and shots I found myself panickly looking around to find the source of danger. 10/10 would die again.

Hi Samuel, you 1st have to hack an enemy in order to control it and shoot ^^

You can press right click on any enemy to hack em'. If you wanna you can give it another try, haha. The fun comes from shooting stuff.

This is incredible! Its pure art in every way. Not only is it incredibly innovative, but also offers a fun gameplay loop which you could sick hours into. The polish is top-notch and it honestly feels like a complete game ready to release.

Amazing job!

(copy / paste from itch webpage, I do mean those words)

I watched my brothers die. It was a tragedy. Countless souls have perished and now it is but me... Bob. I shall avenge my brothers. Your death with not be for nought!

Cool game, me likey :P

I watched my brothers die. It was a tragedy. Countless souls have perished and now it is but me... Bob. I shall avenge my brothers. Your death with not be for nought!

Cool game, me likey :P

Awesome game ^^
Wrote a tad more on ur game page

Very well made game! The mechanic is unique and interesting. The animations and design are flawless and very fitting. And most importantly, the game made me wanna play more, that says smth ^^

This game proved I'm a goldfish.

Neva eva can you remember those higher numbers, haha
Funny idea tho, good job, brother!

Hi there,

I was thinking of having another go with GDevelop and am currently looking for a team to have a cool time with.

Some experience would be nice to have, since I aim to make something cool ^^

Here's my Artstation: https://www.artstation.com/artwork/GvzLAz

Moin impmja,
wenn du noch nen Pixel Artist suchst, dann bin würd ich mich mal bereitstellen ^^
Ich bin selber ein Godot Entwickler, bin aber immer sehr offen für neue Konzepte in der Welt des Codings :D
Discord benutzt ich aktiv, da kannste mich auch einf adden, dann können wir mal austauschen wie unser Skillset aussieht.
Discord: shlockholme

This guy didn't do your game justice...
It is amazing and easy to understand imo ^^

If you wanna work while streaming, here you go :P
https://toot3.itch.io/cwf-caution-wet-floor

You know what, this is straight up all star 5 outta 5. Nothing more to say. Just perfect! Perfect lighting, perfect athmosphere, perfect unsettling storyline, perfect animations, perfectly placed scares, perfects sounds and perfect soundtrack. Just perfect!
You guys are incredibly talented!

Great job! Super unique with a strong atmosphere. I love how you could search in the books like how you'd search in wikipedia.

Love this game and its feeling! You nailed the psx style, and the game give you a cozy feeling by driving a car and feeling safe, but at the same time pushes you out of your safespace to maintain the only protection you have. Gives me massive Pacific Drive vibes. Great job everyone!