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Inked Toast

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A member registered Apr 21, 2023 · View creator page →

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GG

Sorry I should have finished the tutorial, but to score points you shoot the nuts, there are instructions on how to play in a comment at the bottom of the games official page.

The B key is the shoot key, if you need any help with controls I have a comment at the bottom of the project page, but will ad a tutorial after the Game Jam period. Thanks for playing my game :)

To get nuts you shoot them, Once enough are shot you level up and are given another bullet so you shoot 2 at a time, 3 at a time and so on. The amount of Nuts shot and the bonus that some nuts give will be the final score on the leaderboard, I hope this helps.

Sorry I should have added a replay button, currently you enter the name you want to use for high score, and afterwards it shows you the leaderboard, upon exiting the leaderboard you are taken to the start screen and are able to replay. Thanks for your feedback and I am glad you liked the music :D

Fun and interesting game, graphics remind me of little big planet. The unstable part of having to restart every 32 seconds was both annoying and fun with an encouragement to be faster.

Good game, but the plate spins wildly out of control, when using physics objects and adding a revolute join you can set limits on angles and use the motor function for fine control of the objects angle. Honestly was laughing so much when I was just flinging salad at peoples head and feeding them raw chicken :D

Oh that makes so much sense, thanks for replying to me.

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The way you implemented the theme was hilarious, the dialogue options were good. If the game had some better art it could seriously become a classic, although in some scenes the minimalistic art style really lends itself to the story, and I loved when at the end of the second scene your character contemplates how much they screwed up :D

Really fun, good controls, definitely gonna give it a try on my phone.

Reminded me of when I used to play stick man hook on my phone. Pretty fun, but l found that the art and sound take away from the really fun mechanic you have made. Makes me feel a little like spiderman, awesome job :D

Pretty tricky but enjoyable, unstable mechanic took me a second to get, but then I realized the movement speed was unstable in a good way. Surprised at how much you could build in a day.

Not boring at all, was so shocked when I moved the slider and it was 3d. Good game, like the implementation of leaderboards.

One of the best games I have rated yet, stuck with a simple mechanic and polished it to perfection, loved the addition of the leaderboard made me go back multiple times to try and beat my score. Loved the implementation of the theme.

Amazing art, loved the dual purpose mechanic of the bat, didn't quite get where the theme landed in but am still shocked by how fun this was, very polished.

Good concept, I liked the how the turrets where all different, but found the difficulty weighting and the difference in effect of the turrets to be low, I struggled to die in the game and eventually gave up, Not to say that I didn't enjoy it as the game was still fun and effective, I think the game could benefit from making it matter more what turret you use and possibly some different firing styles, like a cannon. All in all a solid submission to the game jam, good job.

I liked the music and the mechanic was pretty fun, but the rooms were to small and all the enemies would sometimes spawn directly on top of you, also some issues with throwing the gun, but all in all it was really fun, and I like the amount of detail and polish, especially in the tutorial, sorry I mean 'simulation'.

Might have had a small heart attack when the boss freaking teleported to me... Fun game would play again.

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I thought the camera move was impressive, but that lighting was so good and the gameplay was super juicy. Low poly style was pretty amazing and combat was hard and engaging. I wouldn't be surprised if it was on steam.

Fast and fun, good aesthetics and loved the retro vibe, the character and car selection ad another layer of personalization, and the drifting effect was so cool. I found it hard to hear as the voice was so filtered but the music was good.

Really amazing art. Was slightly confused at first but once I got the idea it was heaps of fun. I would have loved some music or voice acting, but regardless I really enjoyed playing.

Liked The art style, pretty fun idea. I found the game more fun when I held space bar down the whole time as it made it more easy in the first part and ramped up the difficulty quickly. I also liked the implementing of the theme 'unstable' in the breaking apart ground.

Thanks for the feedback. I had lots of stuff going on that's why the tutorial button doesn't show anything currently. In regards to the controls there is a comment at the bottom of the page explaining them. If the game does well I'm planning on adding some different random events like nuts that explode and oil nuts that make you slip off the platform. Perhaps even a level system.✌️

My game was uploaded early so I thought I was all good, but I noticed a lot of people getting low scores on the leader board and remembered I forgot to tell people how to use the controls 😅. I have added a comment at the bottom of my page explaining the controls but want to update the home page. Should I update it or would the game be disqualified from the game jam and I should add it after the judging period?

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Sorry if anyone is confused with controls, touch screen, keyboard, and controller are supported by all versions of the game. Touch controls should match the layout on controller and the touch controls can be toggled by pressing the O and I buttons below touch screen. On keyboard it is arrow keys to move and space to jump and b to shoot. Lastly don't forget there is a double jump. I will update the game description and tutorial after the Game Jam

Creative idea with fishing for comments, would have been so fun learning to spell with this. Thumb up from me.

Pretty good, was a bit lost at first but still had quite a bit fun.

This is awesome. The cardboard style reminds me of playing little big planet. This game is insanely polished. 

Visuals were out of this world. Just so fun, and I can't believe how good the random level generation is.

Art is AWESOME!!! Also super good controls. Love the fishing rod grabbing the fish. Add some random level generation and slap some touch controls on and you have the next flappy bird of mobile gaming.

I like it, pretty nice controls and lots of game juice. If the gun had different shooting styles or you could control it or aim it I think it could be even better, but even so the random gun is a pretty fun and chaotic mechanic.

So difficult, but I love it. One of the most polished games in the jam by far.

Art awesome! Gameplay awesome! Fish awesome! You made a AWESOME game! I could see myself spending hours on this if it were a mobile with touch controls.

Cool take on the theme. I loved turning on the jets and speeding through fish or just jumping in the air. The AI was good, and the 3d models were so clean. I'm not sure if I made a mistake but I didn't get audio. Regardless it reminded me of being a little kid playing hungry shark on my i-pad. You made a crazy good game.

Loved the interesting take on the theme and the survival mechanics were pretty solid. I would love if I didn't need to use wasd and could just go in the direction of the mouse, other than that it is an awesome game.

Thanks I'll upload it when I can 🙂

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Awesome Game, love the sound track and the title screen, controls are fun and easy to learn but hard to master. Great game play loop, could easily sit here and play all day.