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A jam submission

CubeBoyView game page

Join CubeBoy in his totally normal adventures!
Submitted by Dorieee — 10 hours, 40 minutes before the deadline

Play game

CubeBoy's itch.io page

Results

CriteriaRankScore*Raw Score
Fun & Game Design#203.6493.649
Audio#263.3243.324
Overall#263.4273.427
Graphics#283.8113.811
Originality & Innovation#413.4053.405
Theme#882.9462.946

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 28 to 9 of 28 · Next page · Last page
Submitted(+1)

I LOVE IT!

But i didn't rate it in time, i started when i still could, but then i had to do something, i hope 1 rating doesn't change much your score...

Submitted(+1)

A cozy platform until you meet the boss. This entry it's really good. Everything it's in place, charismatic characters, good narrative, 2 endings. It's a cool entry... Like I said, it's really cozy.

Submitted(+1)

Totally amazing game! Really good level design, very clean and polished (didn't encounter a single (unintentional) bug, which is rare for Game Jams when there's so little time to test), and easy to follow both the story and gameplay. Another rare thing is a boss battle and this one was so good! Challenging but not annoyingly difficult. Good blend of storytelling and gameplay, too. Played this one all the way to the end. Also, I liked smashing the blocks with x. Great entry!!

Developer

Thanks for playing!

Submitted(+1)

nice graphics

Submitted(+1)

Nice, and very cute! I accidentally killed the pet snail by accident, while fumbling with the controls. 😭

Submitted(+1)

Game is too good but "Z" to jump? thats to hard for me and i dont see the theme in it

Submitted(+1)

Very good game, congrats!

Submitted(+1)

Excellent game! The amount of effort you put in it is impressive! The boss having text-to-speech caught me off-guard, but in a good way. I love the graphics and the calm music as well. 

Developer

Thanks for the feedback!

Submitted(+1)

Awesome game! I am really impressed and I strive to one day make a game like this. All of the little effects and particles were great touches. It reminds me of the Game Pony Island and I wonder if you were inspired by that. I know when I played that game It made me want to explore cool concepts like that. I did notice when I fell in the spike pit I got stuck there until I died. On the last level (before the boss) you can't actually die so you just end up stuck in the pit. I also thought a music change would be really effective on level 2. Keep up the great work!

Developer

Thanks for playing! I haven't played Pony Island yet, but looking at gameplay videos, I could see the similarities.

Submitted(+1)

Very polished game, you achieved a lot for this jam ! I only wished the controls were easier to handle when using an AZERTY keyboard, but the atmosphere kept me in the game for a little while. Congrats !

Submitted(+1)

Wow, this game has so many tricks!
Love the music & atmosphere too!

Submitted(+1)

that powerup turned cube boy into CaseOh real quick xD

Very fun game, reminds me of super mario bros

Submitted(+1)

Great platformer you have here. The visuals are great, the music is great, and there even aren't any really major problems (although a return to level select button and a HP counter for the boss would have been nice.

Submitted(+1)

Very fun game ! :D

I was able to get to the final boss fight ! :O

wasn't able to beat him though xd too hard for me <.>

Great job !

Developer(+1)

Thanks for playing!

Submitted(+1)

This is the kind of simple but not crude game that I like very much! The atmosphere is very peaceful and the levels are also very interesting! I knocked over the snail.

I think the existing problems are all details:

1. The health of the monsters can be set to 1 or 2 attacks, because your battle is not complicated, and high health is just repeated operations

2. Reduce the invincibility time after the player is injured

3. Small bug, when passing the level, the player can continue to attack

4. It is recommended that the bricks that can be broken can not only be used as obstacles, but you can also guide the players use them to make a ladder to jump to a high place by themselves. If all are broken, they can't reach it. This is generally used as a condition for opening a hidden road. Don't use this design to block the player's normal clearance path, but as a surprise.

Developer

Thanks for the detailed feedback!

Submitted(+1)

Wow you got a lot done, very excellent game. Rated highly.

Submitted(+1)

it kind of feels like those old Gameboy games it's cool

Submitted(+1)

The hammer mechanic is fun and very satisfying. Regarding the shooting however I didn't feel encouraged to use it since it doesn't knockback the enemies and doesn't seem to do more damage. Overall a very pleasant and polished experience, great work! 

Submitted(+1)

I swear, I didn't know the snail was the pet of the guy ._.
Hehe, great little game ^^
Really smoothed out. Love the mechanic of shooting coins too. Well done!

Developer

Thanks, I appreciate it.

Submitted(+1)

Nice little platformer ! also check out my game ! 😉

Developer(+1)

Alright, I'll check your game out

Viewing comments 28 to 9 of 28 · Next page · Last page