Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Cardvark

578
Posts
5
Topics
17
Followers
10
Following
A member registered Jan 05, 2022 · View creator page →

Creator of

Recent community posts

Thanks, I'm glad you liked the dreadnought

Simple, but fun! Especially with the dark lobby before starting the game, I feel  like it would be a fun horror game.

Thanks, I'm glad you liked how the game looks! It is a reverse space-shooter where you do play as the "enemies" and your goal is to stop the "player" from getting a high score.  

(1 edit)

Thanks! The goal of the game is to stop the computer-controlled "player" ship by choosing which units the "enemy" deploys. Lower scores are better.

I like the idea, but I felt like the first and third bosses had too little health

I like the idea, but some of the games felt too unforgiving

I loved how you tied the theme into the game!

I really liked the sound effects!

Flying around and shooting was very fun! I would love to see a full game like this

Thanks!

I really like the concept, but I feel like the game is too hard. Ranged units were too hard to counter except by spawncamping them.

(1 edit)

I liked the idea once I figured out what to do, but it felt too hard.

I like the gameplay, but I wish that there was more feedback for landing hits.

I like the gameplay loop, but I wish that there was more variety for the gameplay, like different weapons or powerups.

I really liked how earlier characters turned out to be relevant! Good job

I like the basic gameplay, but I agree that hit feedback and more noises would be nice

I liked the different enemy types  and the combo multiplier. However, I feel like the game could benefit from having more juice, like hit effects

The game was simple, but fun! I would love to see it expanded with more characters

Destroying everything (and everyone) in sight was very fun! However, I wish that there was more variation for the different floors

I loved how the game looks and it was very fun to play! I found it to be difficult, so I'm glad that there was a creative mode

Thanks! You are only able to select which spaceships are deployed, the "player" is computer controlled 

Very fun! I feel like it fit the theme well, and it was fun to see how long it would take to catch up

I liked the minimalist style and having different weapons, but I agree that switching between modes felt clunky.

Very satisfying and fun! I agree that it reminds me of Universal Paperclips.

Very fun! I loved the aesthetic and the unique choosing mechanic

Gradually getting stronger ad gaining ground was very fun! Good job!

Thanks, I'm glad you liked it!

I really like how tagging permanently marks the level and the animations look good

I really loved how the game looked, especially the background. The switching mechanic was also very fun!

Thanks, I'm glad you liked it!

Thanks! I had fun having infinite money for playtesting, so I wanted to make that a feature in the game

I liked the idea of keeping score for bragging rights later, and the gameplay was fun

The gameplay was fun, especially crossing the map to look for weapons. However, the map felt a bit empty since I usually explored when most of the wave was done. I also wish that the weapons were more unique. otherwise, the game is very fun and impressive for a short jam.

Very fun and satisfying! 

I really liked the aesthetic, although I wish that there was music

Moving around and attacking enemies felt good. I sometimes felt like the businessman's projectiles were difficult to avoid, but since stomping on them works anyway, it is not a big issue

I really liked how the game looked and how combat worked. My only issue is that I felt like the boss was too hard to maneuver around and attack. 

The game was simple, but very fun! The size concept felt unique. I just felt like the enemy designs did not match the aesthetic of the rest of the game, although that is a minor problem

I enjoyed how complex the combat system is, and it would be fun to see a full game like that! Is there a way to defeat the dragon?

I like the idea, but I had trouble figuring out what to do.