Very charming game!
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BOOTY TOSS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #15 | 4.000 | 4.000 |
Overall | #18 | 3.721 | 3.721 |
Theme | #20 | 3.952 | 3.952 |
Audio | #20 | 3.625 | 3.625 |
Fun & Game Design | #28 | 3.615 | 3.615 |
Originality & Innovation | #69 | 3.413 | 3.413 |
Ranked from 104 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The game is very simple in mechanic and fun to play. The graphic are quite good. Simplicity is what made this one good.
Fun feel to it, clicking and throwing objects felt perfect
This game was Very Fun and I really like the main objective of the Game! Excellent Work!!!
The game is very cool and the sound design is really on point, the mechanics are smooth and all works perfectly, the only issue I had is that there isn't much "improving" of the game score, after a while there are so many explosive barrels that is near impossible to not loose points, and if I try to block them or move them, I just loose time as I only have 15 seconds, other than that this looks promising and I would love a complete and more complex version as a smartphone game!
I really do appreciate the kind words and the constructive feedback! When it comes to the issue of "improving" the score, I agree that there is an artificial cap created by the influx of barrels AND the 15 sec time limit. A perfect game can be accomplished, as you can see on the leaderboards, but the patience + luck requirement is a bit too steep. Thanks for playing and I definitely will come back to this jam after the game to make it work even better on mobile!
Made it onto the leaderboard! This is great fun. I actually don't mind that the barrels tend to fly in alongside the booty: I found it helped to use the booty to smash barrels that were otherwise forming a big tower that would obstruct later throws, which added a nice bit of strategy to a game that would otherwise be rather simplistic. I really don't think turning it into a straightforward "identify the right object and click/drag carefully" challenge would make for a more satisfying game: the physics-based mayhem is much more fun.
Quite fun and challenging game! Maybe make the score increase when you get combos.
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