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zinaungshine

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A member registered Oct 27, 2018 · View creator page →

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so feed back. I know it is still a prototype. If you happen to keep developing, try changing the view a little bit perspective. You made 3D models so why not show how they are pretty. Of course from a distance where you can see all grid. There are other things but since this is a prototype, I won't say much. But you do need to revamp the gameplay loop a bit more interesting. I suggest you should focus on that instead of models first.  But if this is your first game, you did great job. I'm also learning godot so good luck.

Thank for feedback. I've also played your game just now. Really nice and simple to play.

The game is very simple in mechanic and fun to play. The graphic are quite good. Simplicity is what made this one good. 

I know this game. I've saw the video on discord. Really nice and polished game. Prop to the artist and dev. 

This is quite good to play. Similar to my game but quite cozy unlike mine. Nice work. I just kinda confuse that how do you end at the bottom to win?? It keep popping at the end. And there is no explanation for that in game or in description.

Thanks for the feedback. I was playing mostly with space key and mouse click is for phone touch. Will try to fix it if I happen to continue this.

yes. I had other ideas but I'm still learning on gdevelope so had to choose something simple. Thanks for trying out my game. I will also try to play your game when I'm back with my pc.

Nice game idea. I just split many parts and destroy the enemy first and and slowly get the scores.

Thanks for pointing out. I didn't realize that. I haven't touched Gdevelop since the first jam so I was focusing the bugs. I'll be playing your game too.

Very tense game. I can't seem to move my body on different bed tho. Plus the body is still there even if I want back into the body so it must be bug. Nice game, good job.

Remind me of retro fps games. One issue is that the clips don't pick up when gun is not equip. Adding a reaction on the enemy when they got shoot or punch would be more satisfying and tell player that they're hitting. Level design could also be improved if you take inspiration from Doom or Wolfenstein. Either way, good job with the graphic with the time given. Also mouse aiming would help al ot.

Really nice game. And nice art. You could make it more engaging to play with more mini games if you happen to further develop it.

Really nice game and nice art too. 

Thanks for playing. I'm new to Gdevelop and haven't touch it again since the 1st Gdevelop jam. I had a problem with random spawning point like it stop spawning. So had to resort to screen warp. Once I got enough experience working with, I'll be able to do more.

Really nice and fun to play. 

Really nice visual and fun to play. 

yeah I should also add a leader board. This is only my second time joining and still need to learn Gdevelope more. 

Nice. Maybe my speed ramp was too fast too soon. I'm going to think of some balance if I have time.

Really nice game. Got confuse at the control first but realize it kind of work like tank. Maybe add explosion or some effect when you kick the guys ass for more satisfying factor. Like explosion in my game when you die.

Thanks for feedback. I'll try to do that and upload again.

Hi if I happened to make more than one game in the time limit, can I submit both?? I had more than one idea so I was testing them out from easiest to hardest. I nearly finished the easy one and if it make it, I would like to submit another one.

Thanks for playing. Was meant to do speed increase from slow to fast but there was a bug and I could not figure it out unless I learn more about Gdevelop. 

Nice game. Would be nice to see some kind of score. And the game is quite easy compare to mine. If you expend into platformer with level, it would be ok but if you keep it like an arcade infinite game, make it harder.

Thanks for playing. I meant to do a speed and difficulty curve with slower asteroid at start but somehow the was a bug of not falling after a certain score so I removed it. I'll do something about it in the future when I learn more of Gdevelop.

Thanks for playing. If I have a chance, I will keep on making it with more mechanics and eneimies.

This is very nice. I like strategy games and this game has potential to be base building tower defense game. There are some bugs like enemy not coming after first wave and the tutorial sometime work and sometime don't pop up. And no selling of your room if you miss placed it so you stuck with it after ward. And I don't know what does test chamber do as it said it will raise the fund but nothing happening. But given this is a game jam game, you could keep developing to be full game. Nice work.

Thanks for play. Just gave feedback on your game too.

If that's the case, the game mechanic should be destroying the houses. :P

Really nice game. Kinda chill with rebuilding which is a nice thing for me. Has a really good graphic. Maybe change the music to little bit more chill and fun and it'll be all good.

Thanks for playing. I was thinking about space invader style arcade when I was making. Wanted to add more gameplay than that but first time with Gdevelop and was also doing alone so I had to do it simple.

Thanks for playing. let me try your game for feedback.

Nice game. Once suggestion, remove your player's death by enemy cause just trying to finish a level is already make my hand full and when the king is safe but you die and had to try again is kinda frustrating. Apart from that it is nice idea. Good luck.

Thanks for play. I'll look at your game too.

Thanks for playing. I'm pretty new to Gdevelop and there are things I would like to add but coouldn't yet like power up, limits, difficulty curve. After a little more learning, I would be able to add more adjustments.

Would love to see the updated version once the jam is over.

Really neat casual game. Easy to play. You could polish it and publish on mobile. One suggestion just for the jam version. Make the mountain move parallex and also try to add foreground elements and some cloud to make the movement more apparent. Right now, unmoavable background and lack of foreground elements make the player look like he's staying in one place. Also add more variaty in the future version with enemy and more obstacles. Apart from that, it was really a fun game.

Really neat casual game. Easy to play. You could polish it and publish on mobile. One suggestion just for the jam version. Make the mountain move parallex and also try to add foreground elements and some cloud to make the movement more apparent. Right now, unmoavable background and lack of foreground elements make the player look like he's staying in one place. Also add more variaty in the future version with enemy and more obstacles. Apart from that, it was really a fun game.

Thanks for play the game. I'll try your game too.