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randomdooodle

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A member registered Jul 21, 2017 · View creator page →

Creator of

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This was pretty fun! I enjoyed this all the way through. You nailed the feel and vibe.

Ha, this was an excellent idea! I found myself to have a lot better luck if I focused exclusively on the mini-map and was able to get some pretty decent times. Neat idea and fun game, good work!

Fun, simple, and very well executed with the time constraints! Great work! 

Haunting little game. I was intrigued enough to play it through. I do also love bitsy.

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Thanks for the feedback! It actually is always a miracle when I can find music/sfx that I think work with what I'm going for.

It's fun to do the warp but very tricky to use the pushback force of the warp jump to actually knock the enemies out of bounds! Nice music as well, it definitely fits the vibe. 

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It was pretty fun actually to drive around, even if I think I would've preferred a little bit more of a zoomed out camera view! I restarted it a few times to see how many different places I could end up. I got three of them, was there more? Nice work, amusing use of the theme!

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Billionaires absolutely always have our best interests at heart:) Thanks for the feedback, I always appreciate it.

I'm always a good bit conflicted about AI use, but definitely an amusing take on the jam! And clearly a fun test use for your AI tool.  I tried the different levels and a bit of that Jeff Minter style silliness you were going for is definitely present:)

Ha, thanks for playing and the kind words! It was just one of those ridiculous ideas I just wanted to get out of my head after seeing the theme so I felt like I had to throw something together.

I like your robot art. I played it a few times to see just how fast I could escape:) 

153 was the highest I got but it disappeared too fast for me to take a screenshot! Definitely felt tense with the shifting to a random destination. Nice work!

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Nice work with you both teaming up together! Must have been a fun experience. I think the camera pulled back just a bit more might have made navigating a bit easier, but great work under the time limit!

I adore the windows95 nostalgia AND it was pretty satisfying when I was able to kill 2-3 enemies in a row with one shot.

I was a little confused a first but I actually think that's a interesting attack system/mechanic. A bit complicated to wrap your ahead around at the start, but could be really fun to expand on.  Nice music choices as well!

With the music and floaty movemet this feels like a fever dream!

Charmingly simple and well executed mechanic. Every time I let go of the LMB it was like pulling the lever of a slot machine....except if luck isn't on my side I might be consumed by fire:)

Really great execution of the theme! Something about this kept me playing and playing, so thats good. Nice work overall!

Neat idea! I tossed around in my head something similar but wasn't sure what I could put together within the 3 hours.  Also, turrets on ships always look cool. There's definitely a fun gameplay loop here you could build off of if you wanted to come back to this though.

So glad I randomly got a chance to play this all the way through before the jam ended! At first I thought it was a little slow but as soon as I got the first upgrade I had a feeling you were going to really deliver with this one. Every bit of exploration and added mechanic felt great and kept me curious to keep going! Really amazing work all around, absolutely loved it.

Glad I could provide some satisfying bug squashing entertainment for you! Thanks for taking the time to play my game.

And yes, yours was one of the first games I checked out when the jam rating first started. Great work!

Ha, thanks a lot for noticing! I tried my best to work with what I could within the few days I had before submitting. Ooooh and PICO-8!  I really, really should get around to finishing a little game in that soon:)

For some reason the phrase "game juice dripping off" just made me laugh:) Thanks a lot for playing and all the kind words! 

Okay sooooo this was awesome. Big fan of lifting treadmills. The sound design and little SLAM when you put your arm down? Also great. I appreciate the semi-built-in difficult setting by just letting you get extremely OVERPOWERED in the gym. Fantastic characters and overall just an amazing entry! 

Big brutal fun. Very satisfying. Love your attack animations. Good use of the slowdown too. Please continue to make cool things.

Thanks! I wanted to add a little more to make that jump really SMASH but I ended up having to fix a little more bugs towards the end that took up a lot more of my time:)

oooh juicy mechanic! I loved the visual and sfx when launching your character. I almost wish I could have a little "peak" at the full map before launching, but overall I still had a good time and was able to finish! Fun stuff, nice work! 

haha, I appreciate you taking the time to play the game and say so many nice things. I tried my best to keep it simple enough to polish what I could for the jam! Thanks again! 

Like everyone else is saying, love the art style! The character designs are fantastic and I am forever nostalgic and hoping for more Punch-Out. Great entry!

It can be so overwhelming with all the enemies but I am a huge fan of the UI. Did you do all this art yourself? It definitely grabs your attention and the whole vibe is very cohesive.

Really effective and fun gameplay loop! The added bit of controlled chaos works great.  Definitely a nice take on the theme!

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Thanks for coming by to leave a comment. Your game was quite fun too! 

Game feels really good and I like your sprites! Not sure if it's a bug on my end, but I went back to the game after reading comments about how they liked your audio. I had thought the game didn't have sfx/music but apparently regardless if I loaded the game on chrome or firefox the music/sfx defaulted to being turned to 0 unless I went to settings?  Either way, I liked them though once I went and turned them up:)  Nice work though, and I look forward to those bards singing my achievements!

No worries! I've definitely run into that balancing issue myself when making games. I'll definitely come by to give you came another shot after you update things!

Thank you so much! I tried to keep it simple and scope it small enough for the time I had within the jam. I appreciate you playing and leaving a comment!

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Aw, thanks for playing! Glad you had fun. And again, really jealous of your games art!

Oh I hope you do do the blog/vlog! I'm always interested in peoples creative process. Thanks for sharing!

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Ha, I like your graphics and the throwing animation and whole mechanic is funny AND overpowering. It can be  a little difficult, but after a few tries I was still amused by it.

I know it was fairly difficult for some people to read, but I also tried to at least explain things in the description of my page as well. But thank you for playing and I'm glad you appreciated the tutorial part! 

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Unique concept and I feel like you implemented it fairly well and it's easy to understand. I'm curious where you were inspired or got this idea from?  I know it can be frustrating not to be able to fit everything you want into your jam game, but glad you were able to submit something regardless!