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TÉFRA's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #11 | 4.447 | 4.447 |
Overall | #13 | 4.138 | 4.138 |
Audio | #15 | 4.026 | 4.026 |
Gameboy-ness | #23 | 4.421 | 4.421 |
Fun | #48 | 3.658 | 3.658 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I am not good at shoots, but I managed to get to the end of this (to my pride). It's very faithful to 8-bit games and I really liked the fact that I used a bird as a character. They usually use an airplane or spaceship. The sound part is very good and the art is fantastic! In my opinion the progression of difficulty needs to be revised. There are big oscilations between easy and difficult.
Congratulations!
Good game ! The art is well done, the theme catchy, about the gameplay it could have been cool to have a more original mechanic but other than that I liked it and I came to the end of the level ^^
That's a yes for me. You did a "similar" game to what I did, but your IA is way better (and that's HARD). Love the animations, love everything. Good job!
Super fun bullet hellek game with birds!
few suggestions. Not sure if its possible or how you do it within unity, but going full screen is really not needed for a game like this. Maxing out at a scale of x4 of the game would have been really nice. This way you can still get the close box so you can quit the game. Along with that, if you do decide to keep your games full screen, having an exit button would be super helpful so i don't have to force close it. Or maybe starting off in windowed mode then giving the option to go full screen.
the way you did your background scrolling was a bit of an odd design choice. I know your going for the retro Gameboy scanline approach for how the level was scrolling down but honestly i think that it took away a lot from this at least for me. "well at least in fullscreen mode on a 37" monitor" Its a bit hard on the eyes when the movement of your body, bullets and all the other moving objects are at 60fps but your background is rendering at 10fps. I think that's how I can best explain it.
I think if the background had a smooth scroll to it, it would have looked less of that ultra retro feel but i think it would have improved the project overall. And I know this is a hard thing to try to emulate on modern screens but something we should consider.
something to think about, honestly i would almost like to play a version that had a smoothed out background just so i can play it longer without getting that visual headack.
Great job overall!
Thank you so much for the suggestions. They are really good ones
I was supposed to add in the exit button, but it totally slipped my mind! In the update we're making, we are going to have it.
I think we are going to make it smooth scrolling and just remove that pixel perfect camera all together. We kept it in because we wanted to emulate that retro feel. However, now that the jam is done, I think we'd like to make the game feel as smooth and crisp as possible.
We are also adding score, achievements, ground shooting and ground enemies, as well as a final boss! With these updates, I have a feeling you'll like the game even more! Stay tuned!
Lastly, thank you greatly for playing our game in the first place. Your feedback and attention to detail is something our team takes very seriously!
Very fun to play, I love the artwork! Good job!
Very nice game.
All combined very well, Congratz :)
Awesome pixel art! A bit difficult at the beginning, but when you get 3 upgrades, you're unstoppable! If you continue working on it, different enemies and/or obstacles would be nice.
Awesome shoot em all !!! I love the art and the music. It was kinda hard for me because i'm not very familiar with the genre, but still, amazing entry ! Congratulations !
Stunning to look at and slick game play. The graphics are just so nice!
Thank you for playing and for your kind words.
Enjoyed it!
Thank you for playing!
very nice aesthetics! Felt like playing a real GB game!
Thank you for playing!
That was pretty fun! Really solid entry in every sense. Things got a little hairy for me when I lost my power-ups and enemies swarmed the screen, but I still made it to the end.
Haha nice! I'm glad you made it to the end! Thanks for playing!
Very good! It reminded me of Phelios from Sega Genesis. It would be interesting to add a scoring system and a boss at the end of the level, but for a game made in a week it's great!
We wanted to have scoring and a boss, but we ran out of time! We're planning on making updates. Stay tuned! Thank you for playing!
today i discover is very fun be a hawk-machine gun lol
Haha thank you for playing!
This game was great, love a good bullet-hell style game in gameboy fashion. This is definitely a game that I would spend hours at the arcade playing if I was a kid again. Amazing title screen art, you were able to so clearly capture the main character in all of their glory.
Thank you for playing and your kind words! We're glad you enjoyed it!
this was very exciting! quite difficult at first but pretty satisfying, the power up system was also clever, very inspiring!
Thank you for playing! I'm glad you liked it!
Well made game.. I liked everything, from graphics and animations to music and sounds..
And really feels like a Game Boy game..
The only thing that I missed was a way to pause the game, but it's ok..
Congratulations on this game and for participating..
I totally forgot to add that in! Haha. Pausing will be added in an update. Thank you for playing the game!
Brilliant artwork!
Thank you for playing!
Great game boy game.
Thanks for playing!
Liked your game alot. Especially the look is great. Just seeing some screenshots and you could believe its an real old gameboy-game.
Awesome! I'm glad you enjoyed the game!