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TayisCZproductions

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A member registered Sep 06, 2020

Creator of

Recent community posts

Thank you for checking out our game, this is the first pixel art I've worked on and it means a lot :)

Right now it is best to try and sell as much as possible when asked by the villagers, although we are planning on having a random hot item of the day which doubles the price of that one item.  Something we were looking into, but didn't make it into the demo.

Thanks for taking a look at our game.  So in the demo we gave players a stock of 55 items to start, and every day that passes, the Miner will passively earn items that get added to your inventory.  We plan to implement the Miner as a playable character so you can earn more items than the Miner passively earns herself.  Sometimes the villagers will ask for lots of the same item, and that will cause you to lose all your stock of that item, and your forced to decline the sale and lose that potential money for the day.  

Once we get the other characters playable and have our players having a more active role in keeping tabs on their inventory, we hope that it will be much clearer.

This is such a beautiful and thought out game you've put together. Easily my number 1 for world-building and story-telling. This is a game that I would love to see more of at some point, great work.

This is a great game with some real challenge and strategy to the core gameplay mechanic.  Surprised to find a game with as much depth and story-telling as this one, the characters are great and lovable, and the final boss is so intense, really nice.

This is such a trip down nostalgia lane, great concept and having everything interactable is so great for world building.  Really solid good job here.

This game was great, love a good bullet-hell style game in gameboy fashion.  This is definitely a game that I would spend hours at the arcade playing if I was a kid again.  Amazing title screen art, you were able to so clearly capture the main character in all of their glory.

This game is definitely a banger, really brought back heavy 'legend of zelda' vibes to me and I love the puzzles and pelican mechanic. This is truly a gameboy style game with serious potential, would love to see more.

Thanks for the feedback, yeah we realized that the objective of the game and the controls were not super clear after trying out some of the other really clearly thought out games, so we are going to work on implementing that to a update in the future.  Thanks for trying our game out :D we do plan on fully fleshing out the game to its full potential.