Thank you, I take note of your feedback. The priority was to provide a little more diversity in the packs (UI and audio among other things), but yes, it's something we would like to do as well!
pixel-boy
Creator of
Recent community posts
Thanks! That's possible, but it depends a lot on the quantity needed. You should be able to contact me via one of these links: https://linktr.ee/pixel_archipel
Hey! Yes, VFX files have an outline because they're designed to work with the other assets in the bundle. On the other hand , raw FX don't have one and are designed to recreate all sorts of effects from scratch.
I could consider versions without borders, but in the meantime you could probably remove them manually (Aseprite makes this quite easy).
I've added a shader in this pack that should be what you're looking for: https://pixel-boy.itch.io/patternmix, for the pixelated rendering, I use a SubViewport in the demo, but I have also includes the pixelation option in the shader.
Alternatively, I found this one which looks quite similar but without the pixelation effect: https://godotshaders.com/shader/sine-morphing/
Thanks for your feedback! I've just added them to the free pack https://pixel-boy.itch.io/free-mix (at "ui/bonus/nine_patch_white.png" + some additional elements)
I haven't share the shaders I used for the demo, but I could (at least for Godot), In the meantime you can find plenty of shaders online (for Godot: https://godotshaders.com/).
For Godot, I recommend using a "TextureRect" node, with stretch_mode set to "tile".
Thanks, glad you found the pack useful! You should be able to contact us via one of the links here: https://linktr.ee/pixel_archipel
Also, you can simply make suggestions here. For each goal we make updates based on the different requests, and we are currently working on the next one.

























