Thanks ! the game is not really optimize and already slow on some computers with 30 fps but I agree the game would be cool with 60 fps
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I've reupload a new version of the post jam where I change the save file name ( and other minor fix ), so I think than if you download now the post jam version you'll start with a new game, if it's Idoes not solve the problem you can always go on %localappdata% and find a folder named "The_Vast_World" ( or fairy song, not sure) and delete the file in, have fun !
Thanks man for making this cool video ! The game have some optimization problems due to lack of time and seem really slow on the video, I've fix this for the post jam version ( availlable in 1 or 2 days ) in case of you want to retry with a better framerate !
Awesome video and sorry for you Haha, I really enjoy watch it, the post jam version will be available really soon (1 or 2 days ) the game will be more complete and there will be an accesible end ( with the stones) I say that in the case of you still have some patience for the game :D anyway great video, thanks for making it !
Thanks man ! And sorry for the loss of time, in the jam version I've forget to link the button to the door so you can't open the door x) anyway I'll post the post jam version tomorrow ( or a little bit later ) and if you like the jam version you'll probably appreciate the adds of this new version !
Thanks, there is 2 quests in a sens, but not explain to the player, it was our goal to let the player search by this own, anyway I'm glad you like the map because we've taken a big part of the jam on it !
Thanks man, glad you like the world of the game ! About BirdSong, It's not a conscious inspiration for Fairy Song but it is totally possible that it inspired us, just to explain the "Song" of Fairy Song, at first all npc should have a line of music link to it and create a kind of procedural music, mixing all this line of music and depending of the position distance between the npc and the fairy.
Merci pour le report de bug, et pas de soucis je suis français ^^
je suis en train de bosser sur une version corrigée qui devrait sortir dans les jours à venir et qui devrais corriger les plus gros problèmes si tout va bien
A propos de la progression, sachant qu'il n'y a que 3 levels dans cette version ça me semblait pas indispensable de la sauvegarder mais je vais voir si je peux pas faire un truc de ce coté là !
Merci pour les retours en tout cas ça me fais plaisir de savoir que le jeu t'as plu :)
Thank you ! Teleporter was just here to travel quiclky at the initial idea, but use it in the gameplay seem cool so I'll probably think about that ! About controls I thinks the full game will be better, and also curve difficulty more progressive, thanks for the feedback :)
Thanks ! I was no sure if I need to put more effort on the puzzle part or fighting part, but you're right, puzzle are too repetitive, I have some ideas for the full game but I need to think more to find other puzzles :)