Interesting idea, I want to play it once you fix the issues you had with gbstudio.
Play game
Dungeonot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #120 | 2.833 | 2.833 |
| Gameboy Soul | #127 | 2.833 | 2.833 |
| Secondary Theme Interpretation | #138 | 2.042 | 2.042 |
| Quirkiness | #149 | 2.250 | 2.250 |
| Overall | #154 | 2.056 | 2.056 |
| Soundtrack/SFX | #164 | 1.000 | 1.000 |
| Gameplay | #164 | 1.375 | 1.375 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
A cursed dungeon where the floor reshuffles after every few moves. Traps, enemies, items, even the exit teleport unpredictably — except the Player and the relentless Guardian.
The dungeon embodies unlucky fate: survival demands adapting to chaos.
"I faced some difficulties with GB Studio during the jam, which prevented me from finishing on time, but I'll be finishing it up by the end of this month."




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