The art looks cool! Would love to see the idea fleshed out. I have joined MANY jams where I had a great start but got bogged down about three quarters of the way through because I hit a programming wall that I couldn't find an answer to (heck, I spent 1 full day on THIS jam just trying to figure out how to get random battles to work in GBStudio!). When it comes to game jams, just keep failing until you learn to succeed.