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Chagas12

60
Posts
31
Followers
34
Following
A member registered Aug 23, 2021 · View creator page →

Creator of

Recent community posts

Thank for playing! We will investigate the non-responsive sprites and fix it as well! (together with the cursor)

Thank you very much!

Thank you for playing! 

Thank you for playing and for the feedback!

Incredible concept, really addicting and really polished for a jam

Charming game and great writing!

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Impressive game,specially for a jam, congratulations.
The overall presentation is great, I liked specially the enemies design.

One suggestion I would give is some visual feedback on the battles, I wasn't sure I was hitting the enemy at the beginning, I think that was because the arrow disappear after you shoot.
Maybe balancing a bit the difficulty on the first floor because the floating enemy was almost unavoidable (maybe a skill issue though)

This can have a really fun gameplay loop!
I was confused on how I could react to the objects final position, so I was getting hit a lot

I could collect the eyeballs, but I think that's the extent of it


Hope you continue with this game, it looks like it can be really good!

Although unfinished, the idea is pretty clear and I think is a great one
Interested to see where this is going, cheers!

Thank you for playing! 


We will update the game after the jam is done, thank you for the suggestion!

Thank you very much!

Thank you very much! The cursor is unfortunate, but I'm glad you liked it despite that!

Great concept! I got confused by what everything on the wheel did and missed some feedback on enemies, damage and such, but think this concept can go pretty far!

Congratulations on releasing your first complete game!

I liked the quirkness and writing of the game quite a bit! 

Thank you for playing! 

We will fix the cursor after the jam, it's indeed awkward.

Thank you for playing and thank you for the insight about the pacing!

And yeah, the cursor position (and speed) were a major oversight on our part; we will fix it after the jam is done.

Thank you!

Charming art and music! Hope you continue developing!

Really fun! Was struggling a lot before I remembered I could jump!I wish you could change de direction of the shot while changing directions, so I could control more the diagonal shot

Great writing! Would love to see more of it in the future!

Brilliant game! When I got the idea of the cards, I got hooked instantly. 
And the presentation is awesome as well, congratulations!

My only comment is the control scheme, the buttons are too far apart to play naturally

Really unique idea!

It made me remember that PacMan game that you do stuff to him!
Would love to see this expanded!

This game is really charming! Love the presentation and the gameplay is intuitive. Got a little lost on the items by the end but, finished the game without issues! Great work!

Thank you

Thank you!

Loved the synths! The ambience set on the beginning is really good

This got me such a late-ps1/early ps2 RPG vibe, really nostalgic. Great job

This is so good! I love the "lost" feel you set, really unique!

Thank you very much! This flute is an iconic Korg M1 sound! I think Koji Kondo used a lot in some of his works, I think David Wise used in Banjo as well

I love pad drones! Thank you!

Great job! The watery atmosphere was really well executed, it felt like a water city hub in an adventure/RPG game

The vibe you set specially with the guitars and piano are so good! Great job!

Nice atmosphere! It was very relaxing indeed

Absolutely fantastic! Your mix is really clean and every song took me to a different place!

Unsettling and full of textures! I love the lack of resolution and how the ambiance and dissonances set the mood really accurately with your idea!

Thank you! The idea is to be loop friendly as well

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Thank you! I was really happy with the pad mixing

Thank you very much!