Honestly I didn't even think about creating a proper explanation or "tutorial" level until I played some of the other games.
Thank you so much trying our game!!!
Thank you so much for trying my game!!🙏
I guess I was too focused on the "unlucky" aspect of the jam. I had more ideas in regards to the gameplay but I knew I didn't have enough time to polish and implement everything. After a lot of testing I found some strategies in regards to whether you should roll or not the skill die.