Me click on the cat statues.
Play game
It's Raining Cats & Dogs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #231 | 2.962 | 2.962 |
Aesthetics | #245 | 3.692 | 3.692 |
Music | #321 | 3.192 | 3.192 |
Sound | #544 | 2.385 | 2.385 |
Overall | #545 | 2.769 | 2.769 |
Fun | #594 | 2.538 | 2.538 |
Mechanics | #617 | 2.385 | 2.385 |
Theme | #658 | 2.538 | 2.538 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Axeltree- Bonus_All in a Garden Green(Orchestral Version), Kevin MacLeod- Cattails, Lobo Loco- Game Over
Comments
Simple and fun mechanic, and I think you did a good job with the concept of cats and the house. Really nice job on the game!
I had a lot of fun playing your game! The art and music were phenomenal especially that intro song and the way the buttons animated up in the screen, very well done! I liked the humor about which statue you pick. I hope you continue to develop this as its a beautiful and fun game.
Great pixel art, such unique concept haha simple entertaining game, i wish the difficulty scaled up with time, some more feedback and some more stuff to add variety (for examople, when u select dogs, sometimes dog statues appear and u don't have to click them) Good job still!
I thought clicking on the cat statue would result in raining cats. Good job on getting in an entry.
I loved the aesthetics of the game! The art and music was so good. I do think it could use some sound effects or some visual indication when breaking the statue.
Would have loved to see some scaling in the difficulty system, however, i clicked play and before i knew it I was lost in the game and had destroyed 95 statues. Maybe im just bad or perhaps its my mouse, but at times it felt like my clicks werent registering unless I selected a specific part of the statue. Honestly super fun and entertaining little game!
Simple but sweet, could see potential for a game like this to go multiple directions. Biggest issue was the lack of feedback on interactions. Would have loved to see some kind of progression to the game too, maybe upgrades could spawn from destroyed statues to balance a progressive difficulty system
Really cool art and menu style. The gameplay would benefit from some visual and sound feedback when clicking on the "enemies".
The aesthetic is great! I think fully fleshed out this would make a neat mobile game
I was smitten by Dog God, nooooooo o o o oooooo oo!!!!! :'( (thought the aesthetic was very cute!!)
I love the contradiction of the different stories, nice and cute. Good job.
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