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A jam submission

Idle HandsView game page

Defend a dying bunker against unknown horrors.
Submitted by Kharibidus — 2 hours, 42 minutes before the deadline
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Idle Hands's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#24.4044.404
Overall#44.3624.362
Aesthetics#64.6384.638
Mechanics#164.1064.106
Theme#184.3834.383
Fun#314.0434.043
Story#363.8943.894
Music#4752.7022.702

Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
3

Did you use any existing assets? If so, list them below.
Unity Asset Store GrigoriyArx - Fantastic Creature #1 VIS Games - Books Meshroom - Keyboard Adjustable Colors eretichable - Revolver Gun (Low Poly) MyNameIsVoo - HQ Modular Pipe Pack cookiepopworks.com - Clipboard Terresquall - Free Sci-Fi Office Pack Leonardo Olivieri Carvalho - Fixed Machine Gun (Turret) Unity Technologies Japan - Unity Factory FoeJofMay - Hospital Horror Pack Sickhead Games - Sci-Fi Construction Kit (Modular) Lukas Bobor - Abandoned Asylum Dmitrii Kutsenko - RPG/FPS Game Assets for PC/Mobile (Industrial Set v2.0) All audio is licensed under CC0

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Comments

Viewing comments 40 to 21 of 46 · Next page · Previous page · First page · Last page
Submitted

I love the atmosphere of this game. The interactions with the objects in the environment is really well done.

Submitted(+1)

Well... I escaped...

Pretty neat! A plate spinning simulator. :) I thought for sure I'd fail on the first run, I turned two of the turrets on before I understood what was happening and depleted both of their power for quite a while. Luckily it's quite forgiving! I like the radar on the terminal but I never felt that I had time to interact with it and switch between sections. Fortunately the red lights by the doors was all the information I really needed.

Having the whole place fall apart during the assault was a really neat touch, and gives the player something to do at almost all times.

Submitted

Very cool you created a really tense vibe. Reminded me a bit of half-life on first glance.

Good job! 

Submitted(+2)

Nice work! Great job on the atmosphere.

(+2)

Thanks, Stan! ;)

Submitted

Really well done! Everything feels nice and works well together. The environment changing over time really adds to it. I’m not good with horror though, so I looked away at the end lmao (despite having made a light horror game myself, but oh well)

Also, I’m going to yoink some of those assets packs for some future projects, if you don’t. They are great! I can tell you took your time going through them and making sure it fits in well. Nice job!

Submitted (1 edit) (+1)

Wait, did I win or not? The ending was ambiguous! lol

Amazing game, added to my collection of the best jam games.

(+2)

Alright alright alright! Glad you enjoyed :)

Submitted(+1)

I love this concept.  Scrambling around to manage all the systems was really fun and the visuals were spot on. The commands on the computer were a nice touch too. Part way through it got too choppy and that's when I started to lose. Sadly my good pc is out of commission right now.  Overall great work!

Submitted(+1)

Liked the mechanic and the immersive atmosphere, very nice job on this one.

Submitted(+1)

Just amazing!

The tasks happening made a little anxious, but it was incredible!

Really nice idea and execution! Congratulations!

Submitted(+1)

I should not have played this at night.
Well, I am amazed that this was created in a week. The sound is nice, its fun and also very stressing!xD I am very very happy to have made it first try so I would not have to see whats behind the doors.
My only "criticism" would be that typing in stat-a b c especially when stressed is very hard xD but maybe that stress was intended. The only a bit annoying thing was that once I misstiped and going back took long for some reason, but It only happend once. (And honestly I was just scared of the door opening because of my mistake) Overall very very polished game thats pretty fun.

Submitted(+1)

The visual and audio design is outstanding! Very creepy atmosphere. Needing to fix the lights and pipes were a nice added touch, there's good amount of things to micro manage.

Submitted(+1)

The visual and audio design is outstanding! Very creepy atmosphere. Needing to fix the lights and pipes were a nice added touch, there's good amount of things to micro manage.

Submitted(+1)

This was fantastic. The visuals, the frantic nature of trying to defend the base with a clunky interface and limited resources all did their part to create a great atmosphere and feeling. Amazing work!

Submitted(+1)

It made me anxious, so the atmosphere is really good! I loved the looks and sounds.

Submitted(+1)

This game is cool as fuck! Amazing you made this in only 10 days.

Submitted(+1)

Very fun and tense! Great atmosphere! Was really cool figuring out what was going on gradually. I managed to "escape" so I don't know if the monsters eventually break through but I felt like the difficulty and pacing was really good as it kept me on my toes throughout the whole game managing everything.

Submitted(+1)

Really loved this! Great atmosphere, the sound design in particular really added to the tension. Found the radars a little useless because of how long it took to switch between them but I still had an absolutely blast. And great ending too!

Submitted(+1)

very well put together, prob one of the best I played so far.

Submitted(+1)

Wow wow wow! This is amazing. Fantastic ambiance, and loved all the little systems you added. Great job!!

Submitted(+2)

I fiddled with the terminal at random and it was a disaster. Lesson learned. Good Job!

Viewing comments 40 to 21 of 46 · Next page · Previous page · First page · Last page