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Son of Lazarus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #139 | 3.739 | 3.739 |
Music | #221 | 3.348 | 3.348 |
Mechanics | #247 | 3.261 | 3.261 |
Aesthetics | #316 | 3.391 | 3.391 |
Story | #316 | 2.522 | 2.522 |
Fun | #355 | 3.043 | 3.043 |
Sound | #483 | 2.174 | 2.174 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Music - credits are on the page
Link to your source?
https://github.com/msanatan/SonOfLazarus
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Comments
I died a lot, but it was fun to figure out the puzzles without much handholding. Thanks for the experience!
Great submission! Music is relaxing and the controls are smooth. Great work!
Very cool game! You could easy make something bigger out of it!
Good use of the theme!
nice little game, I like the music very relaxing. I did get stuck on the white thing I was supposed to shoot though and needed to restart but nice work!
Thanks for playing. I swore a pushed a fix for that <cries></cries>. I’ll have a look at what happened there. Really appreciate the feedback :-)
nice game with smooth control. very nice itchio page settings. congrats for submission. it was fun to play :)
Thank you! I’m really glad you enjoyed it :-D
Good job on your submission! I can tell you had quite a few mechanics to implement during the short span of a game jam. One suggestion I would have is to allow the player to shoot a projectile while running, even if that means it stops the player - at first I wasn't sure why I wasn't able to shoot because I was running while pressing E lol! Again, good work on this.
PS: I really liked the character model!
Thanks! And lol! That’s something I didn’t think about running and shooting because I played it the way I coded it. Really appreciate that feedback, sounds like a sensible improvement! And I’m glad you like the character model! I’ve been doing a lot to get into voxel art and low poly modelling, feel free to check me out on IG: https://www.instagram.com/gameboymarcus/. With more practice I’ll be happy to collaborate on art things!
Awesome, I love the stuff on your IG! I'll follow you on my game account, https://www.instagram.com/theuniversal_game/ . It's a pretty new account, I just barely started making posts for progress.
Following! I say you’re off to a great start. Looking forward to more of your content!
What a fun little game! I really liked the concept of solving the puzzle when in spirit form! The little 3d models and animations were also a nice touch. Great job!
Thanks for playing it! I wish I could do so much more with it haha, but I had fun learning all this 3D stuff. Appreciate the feedback :-)
I absolutely love the animations!
It's such a charming puzzle game and I love the idea of shifting between a spirit form and seeing things that weren't there before to help solve puzzles!
It's really mindblowing that you were able to create something like this in such a short time!
This was excellent!
I really enjoyed playing it!
Thanks! It was a lot for me to learn, I won’t lie. But it was totally worth it! Hopefully I can finish it as I planned to!
Love the animation work. interesting mechanic, was a fun play
Thanks for playing!
I think I made it to the end. I loved your idea.
Thanks for playing! I wish I had more time, hopefully I’ll get it to my initial vision after this is all done and dusted
I am dead now
Hopefully not on the inside!
Cool game, didn't quite catch what I was suppose to do in 2nd stage idk if I broke something or I was just dumb xD, overall cool art and idea needs more player feedback and instructions.
You’re far from dumb, I needed more time. In my entire project scope, there’ll be a guiding figure for those situations, and a bit more dynamic components in the puzzles! I really appreciate the feedback, thanks for playing!
Cool voxel art!
Thanks! I’m still new to 3D game dev, but I’m really liking voxel art. Hoping to do more of it! Check me out on IG https://www.instagram.com/gameboymarcus/
Great idea and good mechanics! Somehow I managed to glitch on top of the crystal on the 2nd level and had no means to restart level. Also, hitting the crystal sideways is a little hard. But it is fun and has great potential, so keep up the good work! :)
Thanks for playing, and for the feedback! Damn, I thought I fixed that bug - how did it creep back in haha. And a level restart isn’t a bad thing to add :-)
I loved the duality of the character modes - alive and spirit. Also loved the simple graphics - could be an interesting puzzler in the making.
Thank you! I want to keep it a short experience, but there are a few mechanics I wasn’t able to finish. I definitely want to flesh it out :-)
I can see the potential from some wonderful game play mechanics. That there are aspects of each dimension that affect the other dimension. This is cool and I hope you continue on with this idea and turn it into something wonderful. Nice job on the Game Jam submission.
Thanks for playing! Usually for a jam I wouldn’t try to learn a bunch of new things - but this time I decided to lol. I’m waiting for the voting period to finish but I’d love to add the other planned level, and really completely the mechanics for the last one. First time working in 3D - it’s been fun!
Uploaded a fix for a game breaking bug in the 2nd stage
Nice game! I like how the prefabs and animations are simple, yet the gameplay makes it interesting!
I’ve only now picked up 3D, and this is my first game with animations. I had lots to learn haha, but I love it. Thanks for playing!
Clever use of the theme to make a cool puzzle game!
Thanks for playing!
Cool game, the puzzles were interesting
Thanks!