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Chrono Switch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Build it with Phaser | #5 | n/a | n/a |
Open Source | #11 | n/a | n/a |
Gameplay | #13 | 3.822 | 3.822 |
Graphics | #19 | 4.067 | 4.067 |
Overall | #25 | 3.538 | 3.538 |
Innovation | #27 | 3.444 | 3.444 |
Audio | #28 | 3.400 | 3.400 |
Theme | #80 | 2.956 | 2.956 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- The shader effects really help the pixel art come to life here, and I love the details in the backgrounds and environment. Controls were simple and fluid and I sadly I always felt like when I died, it was entirely my fault! Thank you for the checkpoints, I think I would have given up without them. I got a good way into the level and liked how it progressively got more complex - that sequence where you drop down a long way and have to toggle the spikes on and off quickly was pretty evil! A nice concept, on theme and polished. Well done!
Challenges
Open Source
Build it with Phaser
GitHub repository url
https://github.com/IvanoiuPetrut/gamedevjs-gamejam-2k24
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Comments
The shader effects really help the pixel art come to life here, and I love the details in the backgrounds and environment. Controls were simple and fluid and I sadly I always felt like when I died, it was entirely my fault! Thank you for the checkpoints, I think I would have given up without them. I got a good way into the level and liked how it progressively got more complex - that sequence where you drop down a long way and have to toggle the spikes on and off quickly was pretty evil! A nice concept, on theme and polished. Well done!
Nice the art style and the concept overall!
love the art ! great game
GREAT GAME!!
Visually impressive game!
cool art!, the art is really good, audio is cool
Nicely done! The audio part is great. I like how these two planes are blended and distorted. It's rare to see such effects in pixel art projects.
A great platformer! I enjoyed incorporation of the switching ability and liked the art style. Good job!
solid platformer with the required (and often missing) unique element. Graphics help it stand out from the crowd too. The level design was cool. I’d love to see this develop maybe with something like npcs or many places to explore rather than a linear journey.
Great entry! I appreciated the checkpoints! Sometimes when I would fall down to a lower point I would just jump into the spikes and spawn at the last checkpoint! I think the theme of power could have been better utilized. I really liked the mechanics and graphics! Great work!
Really cohesive game that provides a good level of challenge (especially for me who isn’t great at puzzle platformers haha). Was fireworks my destiny? I thought that was the end but then there wasn’t really a “Game Finished” or anything and I couldn’t pass the lake at the top. Still, excellent entry, nice work!
Excellent platformer that is 90's hard, but let's you respawn at the right moments. Superb graphics, especially the lens effect, I cant get over it. The mirror universe is a nice touch, but I struggle to tie it to the power theme other than that it is a kind of super power.
Incredible game! Nicely done on every aspects! I think you did a fantastic job with the difficulty levels! Very intuitive and with a progressive challenge that ramps up smoothly.
The neon aestheics are super cool and something I haven't seen before. The switching mechanic kept me interested to play through the whole game :) I liked how the respawns would always be very nearby where I died and very fast, so it didn't feel too punishing for making mistakes. The overall ambience was chill but the confetti at the summit scared me :( hahaha
Nice platformer with that time-switch-twist :)
Cool graphics and music too
Nice game! I love the art style, it's simple but looks great. The ability that changes the environment is clever and well done.
good game
screen stays black at the beginning for me :(
I think that is because I enforced the game during development to render using WEBGL only when I tried to implement some custom rendering pipelines, but dropped the idea and forget to set it to auto to also target the 2D canvas 😅
Nice little platforming challenge, you really did a great job here. The visuals and music also pretty nice. Also like the distortion added when the effect is active.