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A jam submission

BoxChumsView game page

A friendly puzzle game
Submitted by 8BitLlama — 27 days, 2 minutes before the deadline

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BoxChums's page


CriteriaRankScore*Raw Score
FUN | Was this game satisfying to play or did it bring you joy?#14.6924.692
MOOD | Did this game have atmosphere, or did it make you feel something?#64.0004.000
IDEA | Was this game innovative, or did it use interesting mechanics?#94.0774.077
AUDIO | Did this game have great music or sound design?#103.6153.615
VISUALS | Did this game have nice graphics, art or design?#403.4623.462

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long has this Project been going?
Since mid-2017

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Awesome game! Had a lot of fun! It was a little confusing at first, but soon enough I got the hang of it! Loved it!


Loved it!  Nice progression and the extra mechanics were added in a good pace.  Just a super enjoyable box puzzler.  Also liked the slight air of mystery, would have been good to explore the island more.


What an awesome game! This is definitely one of the best in the jam, and the one I spent the most time on. Keep up the good work!


I haven't played many of the entries but this will be tough to top.  The way new concepts get introduced is amazingly well done.  My only issue is that I want more of it.  

On my first playthrough I only found the second secret.  After finishing I immediately started again to try to find the other two.  I still can't find the third.


Wow thanks! I suppose that's a good problem to have :D (maybe I'll make a sequel?)

The last secret is definitely the trickiest, you'll need to stretch a concept. Here's a hint: boxbridge


good game :)


Good job on this one. You understood how puzzle games should be done.


Thank you so much :D


Nice game!

Jam Judge(+2)

I really loved the level design. Also how there was a small explanation between each level. You're really doing a good job in introducing the concepts of the game.


Thanks finnp, I'm glad you enjoyed it! 

(Also, great profile pic)


Good game! What language / framework / tool did you use to make it?


Thanks Stavros! I used the puzzle game engine PuzzleScript.


Love the level design! Each new mechanic is taught in it's own zone. Then you try to replicate it.


Thanks :) My goal was to make it as intuitive as possible