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8BitLlama

153
Posts
5
Topics
100
Followers
119
Following
A member registered Jun 22, 2017 · View creator page →

Creator of

Recent community posts

Oh, and apparently you can keep drawing after the round is over, haha oops

Fun and cool! I like the historical vibes. One minor suggestion would be a difference between the "you win" game over and the "you lose" game over

Hmm, I can't get past "press A to start the game"

Unique sort of art tool. I drew a llama

It seems first you have to scroll your mouse wheel while hovering over the white boxes in the top left. Then you can draw in the void

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Having this issue in browser and in the windows .exe
Edit: And also with the .love file

Hmm, according to your website, this game was created on or before March 8. Also, do you have a version that we can run with  LÖVE?

Ooh, this actually got my heartrate going in the later levels hahaha. Was very fun with a cute art style. Really great that you put the tutorial bits in between each day, because it took me a minute to figure out how to shake the drinks. I'd like to try a flooped party drink with lummor :)

Agreed!

Wow! Amazing for such a short timespan. I love the feel, especially how the grid flexes when an enemy dies. Compliments to your wife as well, it's so cool that you work together as a team! Great game overall :)

The Windows link gives me a 404 error

Challenging but fun! Has a lot of potential. I would have loved to see more variation in room shape and design, so that you could hide behind a corner or some barrels etc. while waiting for your moves to regenerate. But I really liked the roguelike aspects!

would counter again

Thank you!

Really clever game! I like all the different constraints. I would say that the bosses leading up to the final boss could be more difficult. The Dragon was the only one that took me a few tries. Great that there is an endless mode as well!

I can't figure out how to open the bun :(

I loved it. I've never played "Papers, Please", so to me this is the best and only border-inspection-and-enforcement game. The manual was intuitive enough that by the end, I could inspect "sheep" without checking it. I'm ready for a full-time job at Sheep Corp HQ!

Simple, but fun and functional arcade-style game! Keep it up

Got a high score of 71 :)

I beat the demo! Had lots of fun, but to be honest I never figured out what the sunstones did ...

I can't speak about intentionality on behalf of the dev, but the sort of outcropping at the bottom of the map, as well as the maze of vine-like borders east of the desert, make me think that they should be barriers. Regardless, it doesn't break the game, but it could be fixed if the dev wants to channel the players' experience more.

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Simply fun, cute, and satisfying! 🐑🐑🐑

Edit: I broke it!  :)

Best comment I've enCOUNTered yet

That's really great to hear, thank you!

Happened to me a few times as well. You can phase back in just by ramming up against the wall. I think it's possible to phase through any single-pixel-wide barrier in this game

Hi sunil., I love your games. I wish I could follow you thrice

hello

Thanky so much! Glad you enjoyed

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Found 3 endings and a mysterious item :) Fun and strange! Missing what I believe to be a cup of coffee.

Thank you! The full version is out now!

https://8bitllama.itch.io/bakescapery

The HTML build may take some time to load. If you have windows, I recommend the downloadable .exe file; it's slightly more functional :)

Wow, insanely creative. It just kept going! Found 3 secrets, definitely gonna look for the rest

Very fun, very relaxing. Nice to play a game with no stress at all :)

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Edit: The full version of the game is here! 

https://8bitllama.itch.io/bakescapery

🍞🍞🍞🍞🍞🍞🍞🍞🍞🍞🍞🍞🍞

Hello all! Working on the full version now, thank you all for the amazing feedback so far! This is my first ever point and click game, so it's a learning process! 

One thing I'll definitely do is expand the click detection by a bit, to allow some margin for error. Not all screens are the same size of course :)

Please continue to provide suggestions if you have any!

I liked this very much, thank you :)

Thank you! The cog will be important in the next section, when I finish the full game. I left it in as a sneak peak :)

Thanks for your feedback about the knob. I will see if I can make that more obvious!

You are my hero, thank you

Congratulations on getting 1st place!

Thanks!