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A jam submission

[JAM] MagiGhostDEADlineView game page

Collect 600+ coins to avoid eternal damnation
Submitted by boghog (@boghogooo) โ€” 9 hours, 43 minutes before the deadline
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[JAM] MagiGhostDEADline's itch.io page

Results

CriteriaRankScore*Raw Score
VISUALS#84.5854.585
THEME#383.9273.927
AUDIO#403.8293.829
OVERALL#403.9023.902
FUN#593.7563.756
CREATIVE#963.5373.537
EASY TO GET INTO#1083.8053.805

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Do you have any bullet or projectile in your game?

Yes

You added some projectile or bullet in your game

How does your game implement the theme? (If your game doesn't use the theme ignore this field)
The game is split into 2 phases (night and day). Each phase lasts 10 seconds. The night has you killing enemies and spawning ghosts, the day has you collecting coins that drop from ghosts that made it to sunrise.

What was the size of your team?
1

Please credit the resources that you used during the jam (if you used any)
Referenced Pocky & Rocky's sprites

Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
https://boghog.itch.io/

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Comments

Viewing comments 10 to 1 of 30 ยท Previous page ยท First page
Submitted(+1)

the graphics of this game was too cute

Submitted(+1)

Really like the sound effects and visuals! A upbeat music would be incredible.

Submitted(+1)

Amazing work!! The graphics are beautiful and the play is snappy af! love it! :D

Submitted(+1)

The graphics are incredible! The gameplay is fun! You really knocked it out of the park with this, great job!

Submitted(+1)

Very frenetic but clean visuals and sfx's!I Like it!

Submitted

First off the visuals are top notch! I love the spawning animations. All the different interactions felt very satisfying. The spawning and picking up coins was *chefs kiss* :) It was a bit hard to remember what buttons I had selected but soon found which ones were important. I think it was smart to not allow the player to die (immediately). Especially for a jam game. Overall really fun game!

Developer(+1)

Thanks a bunch! Can't take credit for the spawning animations since that's pretty much a Pocky & Rocky skeleton ripoff but will gladly take credit for the rest B)

Submitted(+1)

Very fun! The visual effects feel particularly great!

Submitted(+1)

Fun game, nice visuals!

Submitted(+1)

I absolutely love your artstyle! It really suits the type of game you made well, good job! Personally, I found it a bit weird to have to set your own controls without knowing how the game plays at first, but once I was past that it was a good addition. The gameplay is a bit simple and it feels like getting hit is not really a consequence, so it gets a bit stale after a few minutes, but other than that I really liked it :)

Developer

Aw shucks, that's nice to hear I was a bit worried about my art in particular going into it. Anyway, the goal is to hit that 600 coin threshold to get the "good ending" which turns that lax punishment for getting hit into something quite devastating. Though I imagine it's neither clear nor particularly motivating for most players

Submitted(+1)

Oh, I see! I wasn't really far off then, I think I had something like 550 or something. Going to play it again with that in mind now :D

Submitted

Good job! The graphics are great, the sound is great and the usage of limited-time events like the chest was a good idea! I only wish there was more to do with the coins- unless I just didn't get far enough to use them.

Developer

Thanks a bunch! Yeah, I didn't have the time to flesh out the coins a bit more so it's very much an intrinsic "can you do better and get good ranks?" type of thing. Glad you had fun though!

Viewing comments 10 to 1 of 30 ยท Previous page ยท First page