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A jam submission

Red-Hawk 2 : RecourseView game page

Submitted by singleshotgamer, forteXP (@ThatForte) — 1 day, 7 hours before the deadline
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Red-Hawk 2 : Recourse's itch.io page

Results

CriteriaRankScore*Raw Score
Visual#54.6094.609
Overall#64.3484.348
Fun#124.1744.174
Audio#173.9573.957
Theme#213.8263.826

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Are you using any third party assets?
I made everything during the jam

Are you using any AI generated assets?
no

Did you use BulletFury?

No

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Comments

Submitted(+1)

You heard my comments live as I said them on Twitch earlier, but this entry is fantastic!

Every upgrade is balanced where you’re actually making a difficult decision on the pluses and minuses, the game is smooth as butter, consistent graphics style, and completely has me hooked.

I definitely want to play more and in post-jam version with some bug fixes, it’ll be perfect!

Submitted(+1)

This is so good, you had the whole checklist, visuals, music, gameplay. Its a great game. I am not an avid player of bullet hells but this had me hooked for quite a while. Its very reminiscent of an arcade or shoot em up game from like the gameboy, ds era. Its very well made!

Submitted(+1)

Feels like a really well polished game, until I hit a white screen of no return which was a shame because I'm sure I was about to hit nice spot on your leaderboards! very nice game, well done to the team :)

Submitted(+1)

Wow! This feels really complete. Really fun and full of QOL detail. I really like how the focus fire dims the background. I've never seen it before and now I think it should be common place in bullet hells! The game play was very fun and felt balanced. The music was nice as well! One note: I think the ship moves faster than expected on diagonal inputs which caught me off guard.

Submitted(+2)

Wow! Great job, I think this is easily the most polished game I've seen so far!

Submitted(+2)

The music for this game is amazing! Great work

Developer

Thank you!!

Submitted(+1)

Very impressive submission. The art is 10/10. This is a well-polished game!

Submitted(+1)

Too much reading for these old tired eyes so I appreciated the ability to el-skip-o. Thanks for that. I like the focus bullet system that was a nice touch. Slowed down combat and collecting exp pods was fun as well. Good vibes. Death song top notch. Will kill myself to hear it. Cheers!

(+1)

Very fun game and well rounded bullet-hell! Great presentation, and great proj patterns

Submitted(+1)

Great bullet patterns and fire modes and very well presented the paralax bg was a nice touch along with the other effects like static etc. Could have used a little more feedback with the level bosses.

Submitted(+1)

I love the passive aggressive tutorial. Feels like being an actual fighter pilot

I think you've executed everything perfectly here. The style, progression, presentation. 5

Submitted(+1)

The art and the backgrounds look so amazing! Love the menus and all of the UI!

Submitted(+1)

wov the ui

Submitted(+1)

Awesome.  Love the Arcade Feel!

Submitted(+1)

This is pretty fun, i liked the tradeoff mechanic where more power gives you less defense and vice versa ^^

I also like the overall visual design the spritework is top notch.

Bonus points for managing to make a leaderboard system :o

Well done :)

Submitted(+1)

Probably one of the best submissions,  pretty much 5 stars on all criteria

Submitted(+1)

its mad this was made in 10 days it has fun gameplay and is very polished, great job

Submitted(+1)

I took the lead in the leaderboard while nobody else played ;) .

It took me some retries as I totally understimated bombs and at least once I had to choose between the two same upgrades of losing my bombs in the end, while the upgrades are actually quite balanced and give a good idea of how strong the bombs (= 2 shields) are so I should have paid more attention. Granted I died several times to the last boss phase so I was not always that far from the end either. 

The game is fun, it looks and sounds good, you made a fun use of the theme, the patterns from the different  phases of the boss are nice and fun to deal with and the difficulty is pretty much as I like it.

Cool game, thanks for sharing.