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Red-Hawk 2 : Recourse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visual | #5 | 4.609 | 4.609 |
Overall | #6 | 4.348 | 4.348 |
Fun | #12 | 4.174 | 4.174 |
Audio | #17 | 3.957 | 3.957 |
Theme | #21 | 3.826 | 3.826 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you using any third party assets?
I made everything during the jam
Are you using any AI generated assets?
no
Did you use BulletFury?
No
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Comments
You heard my comments live as I said them on Twitch earlier, but this entry is fantastic!
Every upgrade is balanced where you’re actually making a difficult decision on the pluses and minuses, the game is smooth as butter, consistent graphics style, and completely has me hooked.
I definitely want to play more and in post-jam version with some bug fixes, it’ll be perfect!
This is so good, you had the whole checklist, visuals, music, gameplay. Its a great game. I am not an avid player of bullet hells but this had me hooked for quite a while. Its very reminiscent of an arcade or shoot em up game from like the gameboy, ds era. Its very well made!
Feels like a really well polished game, until I hit a white screen of no return which was a shame because I'm sure I was about to hit nice spot on your leaderboards! very nice game, well done to the team :)
Wow! This feels really complete. Really fun and full of QOL detail. I really like how the focus fire dims the background. I've never seen it before and now I think it should be common place in bullet hells! The game play was very fun and felt balanced. The music was nice as well! One note: I think the ship moves faster than expected on diagonal inputs which caught me off guard.
Wow! Great job, I think this is easily the most polished game I've seen so far!
The music for this game is amazing! Great work
Thank you!!
Very impressive submission. The art is 10/10. This is a well-polished game!
Too much reading for these old tired eyes so I appreciated the ability to el-skip-o. Thanks for that. I like the focus bullet system that was a nice touch. Slowed down combat and collecting exp pods was fun as well. Good vibes. Death song top notch. Will kill myself to hear it. Cheers!
Very fun game and well rounded bullet-hell! Great presentation, and great proj patterns
Great bullet patterns and fire modes and very well presented the paralax bg was a nice touch along with the other effects like static etc. Could have used a little more feedback with the level bosses.
I love the passive aggressive tutorial. Feels like being an actual fighter pilot
I think you've executed everything perfectly here. The style, progression, presentation. 5
The art and the backgrounds look so amazing! Love the menus and all of the UI!
wov the ui
Awesome. Love the Arcade Feel!
This is pretty fun, i liked the tradeoff mechanic where more power gives you less defense and vice versa ^^
I also like the overall visual design the spritework is top notch.
Bonus points for managing to make a leaderboard system :o
Well done :)
Probably one of the best submissions, pretty much 5 stars on all criteria
its mad this was made in 10 days it has fun gameplay and is very polished, great job
I took the lead in the leaderboard while nobody else played ;) .
It took me some retries as I totally understimated bombs and at least once I had to choose between the two same upgrades of losing my bombs in the end, while the upgrades are actually quite balanced and give a good idea of how strong the bombs (= 2 shields) are so I should have paid more attention. Granted I died several times to the last boss phase so I was not always that far from the end either.
The game is fun, it looks and sounds good, you made a fun use of the theme, the patterns from the different phases of the boss are nice and fun to deal with and the difficulty is pretty much as I like it.
Cool game, thanks for sharing.