Was a fun little game nicely done. Interesting mechanic that was executed well. I did find out in the final little box you can fill it with the trail you leave behind and then squeeze out through the walls. I wanted to go exploring. You know what I found out there? .... .... death... I found death.
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Stickers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #6 | 4.125 | 4.125 |
Balance | #7 | 3.813 | 3.813 |
Overall | #29 | 3.500 | 3.500 |
Overall | #54 | 3.052 | 3.052 |
Polish | #71 | 2.813 | 2.813 |
Visuals | #72 | 2.875 | 2.875 |
Music and Sound | #113 | 1.188 | 1.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Hey Quackstir, cool mechanic, nicely done little platformer. Only thing I'd try in future ones is building the use of the mechanic out over the levels to increase the challenge and problem solving aspect more :)
Really fun game! Seemed like there was good thought put into the levels and I liked the visuals a lot. I found the simple one button mechanic really fun and even liked playing around making big slime towers. Music and sound would have been appreciated, but I certainly understand not being able to get everything done for a jam.
Great job!
Somewhat hard to get a grip on the mechanic and how it can be used, but beautiful level design that really tries to teach you just those mechanics, and great job making those shapes seem alive.
Yoah, cool mechanic!! I wrote a game before where you shoot to move (https://mitron.itch.io/holey-suit) but really like your concept - not only you move by shooting, but also build stuff as you go along! Food for thoughts ;)
I liked launching myself around and building square forts, Its a short game but its simple and fun, its sad to hear no music but you can't have everything.
Very fun. I really enjoyed the fact that the green glue travels faster when it's smaller. The mechanic was not very intuative, but very easy to understand (maybe you could set up a small tutorial, or even just a sentence that explains the mechanic a bit more). Also I think the visuals and sound should have gotten a bit more love (and over all more "game juice" - screen shake etc.)
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