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SMOLDER's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #16 | 4.158 | 4.158 |
Overall | #37 | 3.421 | 3.421 |
Overall | #40 | 3.184 | 3.184 |
Polish | #44 | 3.105 | 3.105 |
Balance | #44 | 3.053 | 3.053 |
Music and Sound | #69 | 2.737 | 2.737 |
Fun Factor | #83 | 2.632 | 2.632 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very cool design and execution. Love the low poly art throughout as well!
Hi Epiin, really enjoyed the art on this, nicely executed. Thanks for sharing.
Cool idea, the controlled destruction of the environment was key here. Nice graphics and sound effects.
106s :) Good visual!
Solid visual, very educational XD I'm curious does burn a forest in different state (fully grown, medium grow, almost dead) increases same amount of 'fire energy'?
yeah, its the same amount of healing no matter the plant tile.
Thanks, good to know. very enjoyable art work.
Like the visuals! I like the concept of keeping the fire alive by trying not to consume everything down to the sand - although in practice I wasn't very good at it!
Yeah, it is super easy to burn tiles down to nothing. Gotta get in a rhythm!
I liked controlling the fire itself instead of creating it another unique idea, I liked the single input it gave me less to focus on during this game but fire always goes out one way or another.
Neat visual style!