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"Propodype"'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #74 | 3.800 | 3.800 |
Graphics | #140 | 4.000 | 4.000 |
Innovation | #238 | 3.550 | 3.550 |
Overall | #393 | 3.400 | 3.400 |
Game Design | #586 | 3.200 | 3.200 |
Fun | #799 | 2.950 | 2.950 |
Theme | #917 | 2.900 | 2.900 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Together under the Sun
Did you write all the code yourself and made all the assets from scratch?
Yes
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Comments
The hand-drawn style looks lovely, and the narrative intro has a lot of character (although I noticed a lot of typos, but I wasn't sure if this was because of the protagonist's age). I would've loved to see the ending but I got stuck at some point, looking at the comments I saw that there were doors you could apparently go through, and yeah overall having more indications of what you can / can't interact with or jump on would've gone a long way in making the level easier to explore. (for instance, just having an "E" pop above the character's head when you can open the door, and giving platforms a different color instead of having them gray)
Another small tweak, having a pause menu when you press escape instead of exiting the game would be great, it's a bit abrupt otherwise and I lost some progress that way (although I'm glad I didn't have to go through the intro cutscene again).
So overall this looked interesting and would've loved to get to the ending but couldn't, still a cool setting nevertheless :)
Damn I liked this one a lot, the lighting is really great mixed with the awesome art style, great stuff!
Very interesting, I agree that our themes are a bit similar actually hahah
I think the way the enemies work could've been a little better, everytime you see one you just press hide for 20 seconds until he walks out of the scene and you can freely explore, maybe some simple back and forth moving enemies could be interesting? Also I think it should be more clear whenever you're supposed to enter a room... I got really confused when I saw a lot of lights that I couldn't reach and there's nothing on the door indicates that you're supposed to enter it
Besides that I really enjoyed the story and setting, the graphics are also really cute :)
A pleasant short journey. I think this game has potential for more storytelling and more levels in the future. Nice mechanics with the hide button and well design levels. Maybe some extra info about what you can and can't interact with would be nice
Great game! Congratulations!
Thanks for your feedback, our team gonna make this game better after the gamejam, so we will take it into account) <3
the storytelling wall really immersive and the art style really cute!
Thanks <3
A very nice game and I enjoyed the narrative, although I did find it a bit hard to see when I needed to hide, I suggest putting the player closer to one side so you can see more in front of you.
Thanks for your reply and honest opinion, I think that after the gamejam our team will fix it)
Thanks for your reply and honest opinion, I think that after the gamejam our team will fix it)
Art style and music of this game is great.
Thanks for the feedbuck, dude <3
Very nice music and I liked the narrative! It was a nice experience, I wonder what those guys wanted from me though! Find below my review video!
2:12:20 PropodypeThanks for playing and reviewing our game... again))) It makes to feel all warm watching your videoreviews <3
Oh lol, I didnt notice.. but now that you mention it I did check forest trip in the last jam! ^^
'When drawings come to life' what a cool idea for the art style, plus the way you collect the lights its a very nice detail!
And the story, oh my, that was beautiful, "enjoy the beauty of light", my game its about finding the light in the darkness so I know exactly what you mean <3
Very great work, I hope you get a lot more reviews and hope you and your team work more on the game, it has a lot of potential! :')
Thank you very much for playing and such a positive feedback. Yeap, I think out games are on the same wave) <3
Very nice atmosphere :)
A note : The hide button being C was hard for me. Since I use the same finger to move forward, I don't have the time to change key when I need to hide (which is always when I am moving forward)
Thanks for the feedback! About hide button: our team gonna improve this project! <3
By the thumbnail i knew it was going to be at least good, but after playing wow, it was really well done.
Thanks for your positive feedback! <3
Wow !! Overall it was a superb game ... But I will love if you add something more to it...
Thanks for your feedback, our team gonna add more content for the game before the release on Steam, so if you are interested email me!
Of all the games I've tried, you have my favorite game from this whole game jam. In addition to taking a slap artistically, mechanically your game is very interesting. Also, the audio is incredible. The player understands the objective very quickly and is very well guided.
Excellent work, five stars everywhere.
Thanks! It's great to see such a positive feedback. Our team plans to improve and complete this project) You can email me to get notification of completed game: imsolty@mail.ru <3
Thanks for your feedback! Our team is thinking about continuing working on this project. If there would be many positive feedbacks, we can move towards the release of the game on Steam, you can email me to get notification: imsolty@mail.ru <3
Wow, very impressive project. Can you publish music that used in this game? (The best music in a whole game jam, I don't even turn off the game to listen to it)
Thanks for your feedback! That music was written by my homie, you can find his site on the game page) If it would be hard to find this music, you can email me: imsolty@mail.ru <3
Cool, very moody. Love how you can hide in the shadows and how you collect the light.
Thank you for your positive reply!