I really enjoyed it, liked the slow-paced, the vibe and the sound effects. Good job!
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Robo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #341 | 3.655 | 3.655 |
Audio | #417 | 3.207 | 3.207 |
Game Design | #526 | 3.276 | 3.276 |
Fun | #724 | 3.034 | 3.034 |
Overall | #741 | 3.023 | 3.023 |
Innovation | #1159 | 2.483 | 2.483 |
Theme | #1255 | 2.483 | 2.483 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You can only get Stronger by sticking Together and caring for your friends!
Did you write all the code yourself and made all the assets from scratch?
All the Code And Assets were made besides:
-Robot Player
-Music
Comments
Very well done, I love the color pallette you choose for this one.
It was a challenging to say the least :D
Really polished, well done!
Good visuals and use of sound, which seems to be lacking in game jams usually. I'm not a fan of basic run and jump platformers, but I can appreciate the aesthetic touch of things like the depth of the background, etc. Well done!
Super aesthetics and atmosphere! The jump challenges was good, but I feel it need to explain the coyote jump mechanic in someway, I stucked on first a level for while until I discovered it. And maybe some extra checkpoints, specially in the gear-chasing-ascension, (good scene! but difficult).
Congrats, very good entry!
I'm in love with the visuals and the atmosphere, good job!
okay i tried it out for another 20mins and got a lot further! i died so much on the first area because i didnt know you can fall and still jump. maybe that could be showed in a safe area before making it a death situation? i got to the part with the cogs moving upwards. there i have racked up another 100 deaths and have to stop :D
This is a very good game.
The atmosphere you create with the visuals and sound is amazing. The gameplay is fun but it took me a while to realize that you can jump after falling from a platform.
The checkpoints are great and i love the change of music in the "tower climb" level.
Very well done!
Oof! The cutscene at the beginning had me shooked, I love how cinematic It looked, plus the thunders and lightning effects! You perfectly built an intriging and misterious narrative with that simple cut scene!
As for the gameplay, I agree with some of the comments here about the speed of the player, however, I totally understand the point of it, I wouldn't change the default speed, what I would do instead is place the first boost robot near the beggining, so the user can easily understand what the game is about!
For the art style, the background is nice! Maybe add a little more 'depth' effect, it can be solved making it a bit blurry for example! or making it darker so that it seems that it is behind the player and not in the same 'layer'.
The color palette is gorgeous! Purple, blue and dark red make the great mix for a misterious/nostalgic scene, well done!
I can see a lot of talent here, so congrats for such a cool project :D
The environmental aesthetic is spot on! Incredibly cool looing game!
I love the game. However I agree with the other comments. I would be very happy if you played my game.
That cutscene at the beginning was super spicy. Love that lightning effect, I could really feel the oomph. Actually, I think it would be super cool if the lightning flash happened periodically as you played, with the volume decreased a little. The dark graphics are also super cool, and I really like that super intense music at the end. Really got my blood rushing.
One thing I would absolutely change: Either making double jumping the default, or remove the mid-air jump. It's super confusing not having a double jump, but having a mid-air jump, and I was stuck at a platform that I thought required pixel-perfect jumping until I realized I could jump in mid-air. The solid platforms should be a little brighter, they're a little hard to see with the dark background. I also didn't really feel the effects of the other robots other than the first one, it seems like the first robot gives you a major speed and jump boost and the other robots give you a minor one. I would have increased the default walking speed too, it does feel a little sluggish at the start.
Overall, very cool game, you definitely nailed the atmosphere. I had a lot of fun playing through it to the end.
The level design is sooo great in your game. The animations look really cute too. The finale was very challenging but I did it in the end. Overall a really cool platformer. It would be awesome if you could do a video review for my game on your yt channel. You did great in this game jam!
My god, I wanted to give up at the first gears. Then Ive read there is some boost, so I tried once more. Then the finale ... I so much hate these :-) And after too many attempts, Iam free ... but only with 4 robots. Overall nice platformer with excelent atmosphere and intense gameplay :-)
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