WOW! this is so good! great work!
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Knights of Qwert's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #29 | 4.074 | 4.074 |
Overall | #87 | 3.796 | 3.796 |
Innovation | #98 | 3.815 | 3.815 |
Game Design | #127 | 3.815 | 3.815 |
Audio | #223 | 3.481 | 3.481 |
Theme | #250 | 3.815 | 3.815 |
Graphics | #267 | 3.778 | 3.778 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
This game has the player controlling knights who work together to fend off enemies. As you gain new knights, they become stronger by increasing the player's point multiplier. Each knight added to the "QWERT" lanes can move, but a full team can cover all lanes without the player having to manage gaps in their formation. A full group of knights can also unleash a special attack that wipes all enemies off the board and restores all health. You are truly stronger when all knights are standing together on the battlefield.
Did you write all the code yourself and made all the assets from scratch?
Yes, we did everything from scratch within the jam's 1-week time limit including all 3D models/graphics, music, sound effects, and code.
Comments
Oh, I'm glad I stumbled across this through random! A week before the game jam I experimented with a small procedurally generated rhythm game myself haha.
Neat idea and polished gameplay. The multitasking with hitting with and moving the knights at the start can be tough though for many, I imagine. Got to score 470 and I think, I'll try to beat that in the future. :)
Hey, thanks for the kind words! Glad you found our game and enjoyed it.
The movement definitely adds a layer of difficulty. I will say our first pass at the move mechanic was way harder to manage. You had to select a knight and move to another lane instead of just moving the group together with 1 arrow key. But 470 is not a bad start at all! That’s a lot better than my first few play tests, haha. Thanks again for playing!
Such an amazing game. The fact its all done in a week just too impressive. Really fun, addictive, polished. Name it, perfect game jam game. And I couldn't get a score pass 500 :)
Wow, the tower defense style with rhythm type gameplay really fused in together extremely well. In addition, the mechanics were well explained in the tutorial truly was able to dig deep and go for the high score!
Yoo that was really cool. I wish there was a full game like this with rock music. It would be so much fun :D
i'm in love with those low poly styled graphics also the knights animations are amazing :D
The game is very polished in every aspect. Game jam games often lack sounds, tutorial or music, but here you thought about everything. Cool thing you included some skins to buy, it makes the game a bit more replayable. The game was quite hard for me as I am not good at focusing on many things at once, but It is probably it's a matter of practice. Also, shame for fake loading screen haha. If you dont mind, play my game too.
Harder then it looks. Very well developed.
Great job.
Just this.... you know i spend a lot of time playing for that (owned all the others before that)
Man... super addictive game. Would love the armor improves somehow the gameplay. Guess you wanted that and maybe run out of time.
Anyway. Really enjoy playing it.
Great work! Congratulations!
Yes! We both like music, and when thinking of “Stronger Together” games, Rock Band came to mind. Since Guitar Hero is more of a solo thing, we thought about ways to combine a team fighting game with the mechanics of a rhythm-based game like GH. There were plenty of additional features we wanted to add on, but this is what we could get done in a week. Really happy to see you enjoyed it so much!!
Very cool! Good job! The music, art and gameplay are all very good and the name is very clever! I'd love if you tried and rated my game by the way (:
Best game I tried so far in this jam! Really awesome idea! Congrats!
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