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A jam submission

Tanks of Two KingdomsView game page

Submitted by Artieworks — 10 hours, 29 minutes before the deadline
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Tanks of Two Kingdoms's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#14802.1402.140
Innovation#15072.0472.047
Game Design#16011.9071.907
Overall#16521.8641.864
Fun#16661.7441.744
Audio#16671.5121.512
Graphics#16721.8371.837

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
The more tanks you have at once, the more damage you can do.

Did you write all the code yourself and made all the assets from scratch?
I used assets from the asset store. I also used code from my other games.

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Comments

Submitted

This game can get better, it is just not there yet. I feel very confused, maybe a tutorial would help. The text on the title screen was partially off screen.  Over all some balancing is needed (changing the speed the opponent makes tanks, changing max debt, changing the max amount of taxing, etc.). If that is done I might be able to sit down and have more fun. the graphics feel too much of a mix of low and high quality. making the game seem a little weird. This game has a nice idea, but is not there yet.

Submitted

I feel like this could really have used a bit more attention to detail.  But interesting idea. 

Submitted(+1)

The idea is good, but you should have made sure that the game fits the screen, or have an executable to download and play that way.

Submitted(+1)

Not bad idea, but some problems with UI

Developer

If you get the UI problem, check if the button you want to click is shaded.

Submitted(+1)

Shoot sounds sent me to Vietnam flashbacks!

Developer

lol

Submitted

Tanks are always good! Like other say, sometimes the UI is a bit buggy, but I still enjoyed playing. Keep it up!

Developer(+1)

Thanks!

Submitted

Good idea, but the UI feels really buggy, I would press on a button and the game would chose another one for me. This made the game really hard to play. The audio is really loud, without any option to turn it off. 

Submitted

Good concept! But the sound effect gave me a little heart attack 😂😂😂

Developer

lol

Submitted (1 edit)

I really like the idea of this game, but it's really hard to play because the UI can be extremely buggy at times. I can see the challenge in it though, and I think this idea has a lot of potential!
- Shraiwi

⚠️ Obligatory plug ⚠️

If you could pass by and rate our game, that would be greatly appreciated!

Submitted (1 edit)

The concept itself of military action/budget management is fine, but sadly there are a multitude of issues that make the game feel kind of unplayable. There’s certainly more that can be done with this concept and a lot more polish is needed.

Submitted

I loved buying a bunch of tanks. Fun game!

Developer

Thanks for playing!

Submitted

Well, it would've been nice if I could read that Julius Caesar quote properly. It was stretched out across the screen that I couldn't understand what it said. The game also suffers from a lot of technical problems, including:

Loud audio

Confusing gameplay

Unclear objective

Lack of feedback for player decisions

UI buttons don't get clicked properly

At any rate, don't let this bring you down. There is a game here, but you'll need to work hard in order to make something worth playing

Good luck and wishing you the best

Submitted

Well, it would've been nice if I could read that Julius Caesar quote properly. It was stretched out across the screen that I couldn't understand what it said. The game also suffers from a lot of technical problems, including:

Loud audio

Confusing gameplay

Unclear objective

Lack of feedback for player decisions

UI buttons don't get clicked properly

At any rate, don't let this bring you down. There is a game here, but you'll need to work hard in order to make something worth playing

Good luck and wishing you the best

Developer(+1)

Thanks for your feedback!

Submitted

I think it's a good concept and a good start. Like many others have said, it's lacking a lot of polish. I couldn't figure out what to do when I reached max debt, I couldn't figure what to do. I feel like there should be a way to pay off debt, or if there is it should be more clear. It would be cool if this was like a strategy game, where you have to outsmart the bigger guy by controlling your units to work together. I think right now it's more a mad scramble game than something that is deeply satisfying. Also more technical detail, but the UI buttons scale wrong which is just a bit frustrating, but stuff like that happens to everyone so it's not really a big deal. The concept is more important here.

Submitted

The idea is great but the game needs a lot of polish, you can also make the UI scale properly by gong to the UI canvas and changing the UI Scale Mode on the UI Scaler from constant pixel size to scale with screen size.

Submitted

I like the idea of buying a ton of tanks and figuring out how to get money from citizens! But the execution could have been better. I wasn't even sure how to play it because the game didn't really scale properly without full screen. Admirable effort, and I wish you the best :) !!!

Submitted

I think it's a good prototype that you need to keep working on. A little bit of polish on the art direction and sound design would be a plus for your game. There are some interesting mechanics!

Feel free to give me an opinion on my game if you can!

Submitted

Most of the issues stem from the UI which doesn't scale properly so that text and buttons are all over the place and it becomes near impossible to navigate which is a huge issue in a game that is about button clicking. The font is also quite unappealing. I recommend checking out some tutorials on working with UI in Unity (there are plenty of good ones on Youtube) to get the basics down. If you fix the UI and make it more appealing, this has the potential to be an interesting concept but in its current state it's barely playable, unfortunately.

Submitted

It's very rough around the edges. Audio is pretty awful, has to be played in full screen, buttons not properly clickable.

I think this lacks a lot of polish, but it could be an enjoyable game down the line. 

Good try.