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I think it's a good concept and a good start. Like many others have said, it's lacking a lot of polish. I couldn't figure out what to do when I reached max debt, I couldn't figure what to do. I feel like there should be a way to pay off debt, or if there is it should be more clear. It would be cool if this was like a strategy game, where you have to outsmart the bigger guy by controlling your units to work together. I think right now it's more a mad scramble game than something that is deeply satisfying. Also more technical detail, but the UI buttons scale wrong which is just a bit frustrating, but stuff like that happens to everyone so it's not really a big deal. The concept is more important here.