No wonder this game is so popular! Loved the buddy mechanic and the checkpoint feature.
Great work hands down!
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Super Buddy Jump Force!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #17 | 4.360 | 4.360 |
Overall | #25 | 3.973 | 3.973 |
Game Design | #45 | 4.000 | 4.000 |
Fun | #68 | 3.920 | 3.920 |
Graphics | #76 | 4.200 | 4.200 |
Innovation | #142 | 3.720 | 3.720 |
Audio | #148 | 3.640 | 3.640 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The game has multiple controllable characters, by themselves they can't proceed, but they can help eachother and be stronger together.
Did you write all the code yourself and made all the assets from scratch?
I made the art and code by myself. There are two sound effects I got from freesound.org, a font, and the music not made by me (Credited on my itch.io page).
Comments
I really liked this game n.n I like that the game made you think a lot to solve the puzzles.
The animations and artwork were pretty cute n.n
Well done :)
Nice graphics and audio. The gameplay is interesting as well as the character design.
I took me a while to get the special ability, so a small hint would help I think.
But really nice game.
Nice use of the theme for the mechanics of the game! There's room for more levels and more characters with special abilities (guess they're part of the ideas you mention there)
Great job! Congratulations!
This game jam made me really hate spikes again,
and your game is now part of this :D
I really liked the character design, good job.
Overall a very nice entry!
We liked your take on the theme and the characters looked very good, especially together! The Game Design was very well made. We understood that the characters have to work together and the abilities even without further explanation. Well done.
The only thing missing was a fitting background and it was easy to soft-lock if you left the level with one character.
Nevertheless a great entry! Keep up the good work!
Nice game, I think it fits the theme. I liked the mechanics, the hitboxes got a bit annoying though, especiially on the level with platforms moving up and down I just kept falling through with the big rock character. Also, the death sound effect is a bit loud and plays twice for some reason
Normally I would write out a long review for each game I play, but lately I haven't had much time to do so. I hope what I said in the video is helpful feedback!
Really like the character art in this! The game is great and the controls and map design are solid. The sound effects could do with a bit more work but overall liking this! Good work! :)
Strong character designs and successful use of the theme with the characters combining different abilities. The controls seemed to be a little unforgiving, resulting in a lot of unintended falls. Nice attention to detail in the animations throughout.
This game is great! I think that the controls felt good and the maps are well designed. I really like the sprites and the animations too. Good job!
Very well-designed game! I enjoyed the puzzles and the character art style. You need to make a background and also add some sound effects to the special abilities. I had trouble figuring out the knight's abilities at first. I also thought he doesn't jump that far, but actually, he does lol!
- The sound fx could do with some improvements
- The characters sometimes spawn outside the play area.
Other than that, this is a pretty solid game!
Thanks for the video and feedback!
I agree that the sound fx are very very minimal, which does make the experience feel a little shallow, I was running out of time so I couldn't add more, same goes for the background as well.
As for that glitch, I've never seen/heard of that one before. Though, I have an idea why it might be happening so I'll be sure to fix it if I update the game, same with the other feedback.
love the art and animations especially the knight that looks like he has far too many donut and is now impenetrable to spikes XD, the music was fitting, the sound was good(but where is the sound for walking?), I love head scratching puzzle platformer so I like the last level, could add in more mechanics like making the indiana john smaller so only he could fit through small spaces, also there seems to be a delay when you died so you can get kill twice and you also still get kill twice after you died sometimes, which is neat, for the last part you could at something "fun" to leave a last impression on players like a never ending portal or maybe a random story plot, or just some plain old bad jokes
last note: apparently you can't have both character on the knight when his a block, it seems to just fall off and the knight also gets pushed
good job :D
Yeah I noticed there wasn't nearly enough sound effects for game too, so I'm for sure gonna add more if I do update the game.
The glitch with the knight and the two people was noticed as soon as I finished designing the mechanic character. I spent a good 2-3 ish hours trying to find a fix but couldn't find anything. Eventually I just had to move onto other parts of the game so I could finish, so I just ended up designing every level in a way where you would never need to have two people on top of the knight at the same time. It's probably one of the worst bugs I have in the game, so I'll fix it if I update the game, alongside that other bug you mentioned.
I also like that idea of just adding corny and bad jokes throughout the game lol, and thanks for the feedback!
The difficulty spike was a bit high pretty soon but i like the concept and the characters feel very unique to control! I'm not the best at platformers but I had a good time
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