Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Back To The BeginningView game page

run in fullscreen lol...
Submitted by Agroithien — 1 day, 9 hours before the deadline
Add to collection

Play game

Back To The Beginning's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#5133.2193.219
Audio#7182.8442.844
Overall#8672.8202.820
Theme#9062.8132.813
Fun#9062.6562.656
Game Design#9072.7502.750
Graphics#9932.6412.641

Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
spoiler alert Rewinding the steps you've taken to reach to the top.

Did you write most of the code yourself and made all the assets from scratch?
Yes, but some scripts like audio manager, camera shake. are from brakey's, some are from code monkey like grid system...

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 46 to 27 of 46 · Next page · Last page
Submitted(+1)

Good game. The sfx and music were very good and the simple graphics were all that was needed. The gameplay was a bit confusing for me but I'm sure after a bit I would get it. 

Submitted(+1)

Nice, however it was really hard to reach the ending and after I reached it I was confused on what was happening. I like the music and SFX, the fit nicely with the graphics. Congrats on finishing your first game!

Submitted(+1)

It was pretty hard for me to figure out how it was even possible to reach the top of the screen, and finally by setting the diffuclty to 6 it was all clear. In my opinion it miss a little something in your first time user experience, (may be it would have been nice to show the movement blue and red inside the game) But That said, i think it's a really interesting concept, well executed, Good job to you !

Developer

thanks for playing I'll surely make their movement visible in future!!!

Submitted (1 edit) (+1)

Cool idea I just think you are a bit too big brain for me because I was a bit confused, but I got what you were going for. good job

Developer

??Ah.....Thank you!...??

Submitted(+1)

It´s a really cool idea to control the enemies. I like the audio and your art style. Everything fits together and I even managed to get to the top. I don´t quite understand if you have to get back to the bottom while rewinding since I didn´t managed to do that (died). I also found a bug that there is sometimes a whole row full of enemies.

Nice Game. Good Job!

Developer(+1)

I also got that but it's a probability of 1 / 100 so I really don't know how to fix that!!!

but I'll figure it later 

thanks for playing

Submitted(+1)

The game was a bit confusing. The controls could have been made more refined. The concept was really good and if you make a tutorial, it might work as a rewind Tetris. But, apart from these flaws, the game was really good. And it has a lot of potential.

Could you please take the time to rate my game too? It would mean a lot to me if you rate it.

Submitted(+1)

The core concept of using your movement to affect the enemies' positions in order to clear a path forward is really, really good. Unfortunately, without a tutorial and with the default difficulty being at 3 (instead of 6), it took me a long time to figure things out. It is also not clear which enemies will be affected by your moves and how, even after playing awhile. All that being said, this concept is 100% worth polishing up. With the right difficulty curve and more clear enemy movements, this would make for a really good app. I can easily see it as one of those last-as-long-as-you-can highscore games with short play sessions. Seriously, consider continuing work on this. I had a very good time with this.

Developer

I'll work further on this game thanks for the motivation, text!! I'll make sure of it...!!!!!

(+1)

way too confusing/hard without a real tutorial 

Submitted(+1)

Nice game. I would advice to make a tutorial level instead of text based instructions. Nice start.

Submitted(+1)

Well done I had the same problem with my text in my first game. Solution was to make the Canvas which the text is in Scale with the screen size so they go go outside of the screen. Game is too hard for me as I cannot managed to retrace my steps back but that's to be expected for a first game. 

Well done on managing to complete it. 

Submitted (1 edit) (+1)

Interesting. But really hard to understand. Player should memorise all the movements actually. Maybe movement could be easier or at least there could be a tutorial that makes a lot easier to understand. Also couldn't get the enemy behaviour. Should be an interesting algorithm. I couldn't pass the first level. So if it is not just because I couldn't understand how the game works, it should be really hard. Reaallly hard I mean. But couldn't really understand the game. If I could, it really seems interesting. Good game, good graphics.. and interesting. Congrats!

Submitted(+1)

That's an interesting puzzle game! cannot understand very well the enemy pattern sometimes but works! Congrats !

Submitted(+1)

That's an interesting puzzle game! cannot understand very well the enemy pattern sometimes but works! Congrats !

Submitted(+1)

Interesting concept, but sure can use more explanation on how things work. It's really hard for me to actually grasp what's going on though.

Submitted(+1)

Hi! Good first entry to a game jam! The menus are complete and you have everything you'd expect a game to have for it to start, play, and finish gracefully. The difficulty was quite high for me, but I do see a difficulty adjustment setting. Keep on developing and participating in Game Jams!

Please also review and rate my game. Thank you!

Submitted(+1)

I liked a lot the idea of this game. It had some flaws, like the first level being super hard or the relation between the player and the enemies being hard to remember. Small things that can be improved but still was a great entry.

Sometimes the buttons' sound effects didn't play and also why is 6 easier than 1? Only small details which aren't important at all. 

I had fun playing this game and is definitely a good entry, well done!

Would appreciate if you could check out my game and leave a rating, thanks :)

Submitted(+1)

The first level is way to hard.
WAY TO HARD.
Normally you would start with one enemie so the player can understand what is happening.

Submitted(+1)

pretty interesting a bit confusing but fun :D

Submitted(+1)

Very cool and unique puzzle game. For me it was confusing and tough to remember how the enemies would move based on how I moved. Maybe having a cheat sheet with that info in the game screen would be helpful. I had a lot of fun with it though

Submitted(+1)

Nice puzzle strategy game. Hard to understand at first, but after some trial / error manage to find out, although always loose in the last movement backward. I think a tutorial level with less difficult than the gameplay would help. But it's a nice concept anyway.
Congratulations!

Viewing comments 46 to 27 of 46 · Next page · Last page