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A jam submission

Shovelman:AdventureView game page

Dig to the bottom of the Dungeon, NEVER Rage Quit!
Submitted by C0N5T4NZ3 — 6 hours, 26 minutes before the deadline
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Shovelman:Adventure's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#2672.9072.907
Audio#2982.6982.698
Theme#3033.0703.070
Overall#3552.7602.760
Game Design#3792.7212.721
Fun#3952.5352.535
Graphics#4122.6282.628

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 33 to 14 of 33 · Next page · Last page
Submitted

The movement was a bit stiff and it was easy to get stuck if I missed some blocks that I needed to break but pretty good for the most part. Please give my game a try too :)

Submitted

Very nice game! A little improvement and the game would be great.I enjoyed playing it. All the best and Good luck! Do check out our game we need the feedback! - https://itch.io/jam/brackeys-3/rate/574293

Submitted(+1)

I liked the simple graphics, reminded me of old commodore64 games. The falling could be much faster, if you compare it with ridiculous fishing there is plenty of speed left.  But nice game!

Submitted (1 edit) (+1)

is shovelman in any way related to our hero shovelknight? just kidding, i really like when the games take their names quite literal and make it silly which in return gives chance for a innovative gameplay.

Submitted
Deleted post
Developer (1 edit)

If someone ever got/ gets to the first "boss", please send a reply to this comment. 

Submitted(+1)

I have no heckin clue how you're meant to get past those compressed spikies. That seems genuinely impossible. The game was quite challenging, honestly a bit too much considering I was on the coward difficulty. The charge bar was a bit slow to go up, and it was very easy to accidentally reset the bar by hitting the side of something. The game tho, was honestly pretty cool, with a unique concept and a variety of mechanics, but I'd argue that the level design needs some work. There were a few parts that felt a bit unforgiving, but with some practice were perfectly achievable, and felt great to finally reach a new checkpoint. I liked the mechanic where slowed time made you jump lower, just an interesting bit of depth that broke up the usual 'hold down fast forward'. It's just a shame that I don't know how to get past the spikies which seems to kill you the moment the button is pressed. Overall the game's neat, nice art and an interesting change of pace on the gameplay! 

Developer

It is possible to get past them by just slightly touching the top-left of the button and then going left. Thank you for your review! 

Submitted(+1)

The control is very interesting and innovative but I'm not good at it. Shovelman! Great and funny!

Submitted(+1)

Hard to find out where the breakable tiles are located but still a funny game.

Submitted(+1)

It's an interesting concept and I lvoe the atari style

Submitted

good game

a litle bit hard but great work

Submitted

Nice game, but the controls are a little bit hard to master. Overall great work :)

Submitted

This game took me a while to get a hold of. At first I was bit bummed out by the slow and bit sluggish movement speed but then I realized that you can speed things up. I could though see that the game could be fast at first and then you could slow it down for some fine tuned movement maybe? The graphical style works with the music and general mood, and when you get the hang of things the game is fun and enjoyable.

Submitted

Good game!

Submitted

Tetszik a játék, csak nem értem, miért lassul le, hogyha nem kattintok.

feliratot gyakran nem látom, hogyha  ugrok.
Első játéknak jó, és szép, sok sikert a továbbiakban.. :)


"A game made by Lord_Beaver and Overlord. 
This is our first game using Unity."

Developer

Köszi!

Submitted

Nice game! I had fun.

Submitted

Amazing and very tricky game, I had to play it on coward difficulty (please dont judge :() but I sure had plenty of fun.

I thing your visuals are very unique and give the game its own personality, good job using the colors to teach the player what can be interacted with and which are the dangers, so great game design right there as well.

Also, I love how you modify the amazing main sound loop when changing speed, it gives that extra movement feeling that builds up the overall gameplay sensation.

Congratulations on your game, outstanding work, and even more being this your first unity project!

PS: I will never give up, thank you for your wise teachings shovel-sensei

Developer

My favourite review yet. (: I checked out your game as well, my brother got addicted to it.

PS: Then complete the game on brave difficulty

Submitted

Cool concept, the progression is a little slow imo but nice game!

Submitted

Some really nice designs going on and I love having working menus and restart buttons!

Submitted

Well i did rage quit; its still a fun game, the tutorial is not that clear but i did figure it out after a while, a fun still game, keep up the good work!

Viewing comments 33 to 14 of 33 · Next page · Last page