Hi! I've recently updated this pack with some additional file extensions! It may be that the anims broke qwq if I remember correctly there were an idle anim for all of the models. Once I get back home, I'll check it!
Puck
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Hi! It's not all of the things I've promised to update, but I wanted to release this early, so it'll be easier for you to see what sprite you are currently editing ^^ https://store.steampowered.com/news/app/4469370/view/688630375324320145?l=english Check it out!
Thank you so much for the comment! I love your feedback ><! I've started working on the multi import feature and the fixes for the buttons not displaying properly and the selection being visible! I'm trying to reproduce the export all option bug, as it's not happening on my device! :C I think it may be an error with unity webrequest or some other folder path issue, as I had it on a mac os build. I'll find a fix for it nonetheless! Thank you once again for using my software! >w<
Yep! Mac OS too! They'll definitely be avaliable in the steam version too! https://store.steampowered.com/app/4469370/Pucks_Pixelizer/
haha, I saw that the palettes were lagging >< I already have a fix ready, but I wait to have the bulk import done, since I don't want to spam updates that frequently as it's having annoying to download a new version to every little tweak I make. The preset save stuff is also on my list, but I think that I'll start implementing it once I'll have the steam version ready. (Btw don't worry, I'll give a free key to anyone who bought the program on itch before >w<!) Thank you so much for the feedback! I want for pixelizer to be the best as it possibly can, and I really appreciate all of the comments!
Hi! I think that I've made these animations in Unity back then, so it probably wouldn't be included in the files :( The models work in Mixamo, so you should be able to find some suitable anims there :3 I wanted to make a small update adding animations for all of my models, so I hope you'll look forward to it ^^! For now check Mixamo!
























































