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A jam submission

InselbergView game page

Climb a mountain and drop down a hole. How deep can you go?
Submitted by Atticus (@CorrsiveName) — 11 hours, 2 minutes before the deadline
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Inselberg's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#633.8633.863
Graphics#743.9223.922
Overall#1593.3203.320
Audio#1873.0783.078
Game Design#2073.2553.255
Innovation#2772.8822.882
Fun#2882.9222.922

Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 24 to 5 of 44 · Next page · Previous page · First page · Last page
Submitted

I didn't even realize I could climb the mountain until I read the comments, maybe some stairs, or more signs pointing me in the direction you want me to go!

But I have to admit, I'm a complete SUCKER for polygonal blue/green mountains environments. That alone was enough of a motivator the make me walk around the "hole" level.

Developer

Thank you for playing my game :O

I thought that the mountain itself was enough for leading which is my bad. I'll get better at discrete leading!

Thank you for the feedback - I too like the polygonal look and I am glad you took the time.

Submitted

Where should we go Atticus ?!🤔
There's no guide for god's sake!😅

Developer(+1)

Where should you go? That is up to you for in life we all go at our own pace. :P

Gotta go up the mountain and down inside it and follow the mushrooms!! I'll get on an official guide right away and publish it like old games used to do. 

Submitted

I really loved this one. It was super cool to explore the world and the atmosphere was fantastic, even if there wasn't any gameplay elements attached. This really makes me want to design a procedurally  generated low poly world lol. Give my game a try too :)

Developer(+1)

Thanks :) Making it be procedural would be a huge challenge but would also love to see you do it !

Submitted

Wow, the graphics are awesome, but it would be better to have more indications. In general, this game is great and I loved the atmosphere it creates. The only thing that bothered me a bit was the player collider which was ill-fitting in my opinion. Great job!

Developer(+1)

Yeah... Didn't get too much to the coding part sadly. Wish we could have done better. Thank you for playing the game :)

Submitted

I think you should make it more clear to climb the mountain. I love the atmosphere and the sound effects where great! keep up the good work :)

Developer

That makes sense, I could have done some more leading to be fair. Thank you for playing the game and the feedback!

Submitted

Skyrim taught me how to climb mountains like these :) Great game.

Developer

Thank you for playing :)

Submitted

I really enjoyed the atmosphere of this game - discovering the caves feels awesome. Great work!

Developer

I wish I could have added more environment to it to be honest. I am glad you enjoyed yourself :)

Submitted

Great game. Calm and just a little creepy. Great Atmosphere. It was fun being a tiny bit lost. I'd love to know how you made the cave and how long that took y'all. Thanks for the fun little experience.

Developer(+1)

The game was actually supposed to be a creepier type of game where you climb down into this mountain and there are pitch black shadow hands in the walls that would grab your head if you got too close.  But it ended up being a chill game which I am happy with! 

For the caves I just used rudimentary shapes like cubes and extruded them along to make a path way then I loop cut and extruded it some more to make other path ways. I didn't want to make it too complex and have it be a serious maze but just a nice small, easier paced one.  I then modeled around the maze that I had made using basic shapes. I didn't get a ton of time to texture paint so it does look awkward and bad in some areas (in my opinion) because time constraint. I then went around placing the mushrooms and crystals around which took forever, they have an emissive shader on  them; they emit lights that was able to be baked into the environment and that was pretty much it. The caves didn't take me that long because after making the mountain which took me too long I had figured out an efficient way to do it. The mountain and the hole took me about 2 days or so while the caves took me 3 or so hours for modelling and texturing.  Placing objects though took around 2-3 hours because there was so many objects and I had to make sure the lighting was okay by baking constantly.  

Thank you for your feedback and i am glad you had fun!

Submitted

This is quite mesmerizing to play, love the whole atmosphere of the game! This is definitely not your traditional game! One thing that I noticed was the clipping was quite noticeable, sometimes breaking the illusion, but at most it was fun. Another thing I noticed was the player felt weighted, maybe a design choice? Overall a good experience(notice the words used). Not much of game play in this. Another thing that would be great is if we had some kind of "Developers hand" tricks used to guide the player. I found myself lost at time, both literally and figuratively and for a game like this that's kinda good sign. But I can see how it can be frustrating for few, so maybe adding more dynamic sounds and some kind of visual representation in the level to indicate that we are going deeper and deeper into the hole

Developer

Thank you for your feedback; the camera was troublesome and I didn't get enough time to play test it to really get the feel of it.

My friend was trying to code a climbing mechanic but we realized that it was much harder than anticipated. We did have ideas like repelling with rope and actually scale / climb down the inside of the mountain.  

[Spoiler] I'll try to implement it better next time with leading the player.  There was some signs of it but nothing really in your face. In the mountain cave there is mushrooms and crystals. You start in a room full of mushrooms and if you follow them it leads you to the end while the crystals lead you astray. I do understand that it is hard to see because they are both strongly lit cyan.  But i'll try better with the actual modeled environment itself next time!

Thank you for your feed back; it is greatly appreciated from a different perspective! I hope you enjoyed playing :)

Submitted

Adding rock climbing elements and cave exploring mechanics to the game will be really cool, could see this go a long way, Will definitely followup on your projects!

Developer

Would probably also change up the mountain a bit not gonna lie, after finishing the mountain I had found a more efficient way and better way to centralize the style! 

Submitted(+1)

Game Jams are all about figuring out what works and what not! It's always okay to mess up in a jam!

Submitted

`Lovely game! I really liked the style of the game <3

Developer

Thank you, took me awhile to get it down :sweat:

Submitted

Oh my... 15 people rated already. Here, have a sixteenth, this is awesome

Developer

Thank you, I appreciate you.

Submitted

Peaceful ambient, I enjoyed the drop! could have been longer for me! The music add a nice touch to the ambient! :)

Developer(+1)

I did want it to be further but time constraints am I right?

Submitted(+1)

yes! me too with mine...  but a really enjoy the underground atmosphere you make!

Submitted

Good game, I would think about adding some more gameplay systems, like maybe collectibles! Great work tho! :>

Developer

Thank you! We did want to have a more advanced climbing system but it is difficult!

Submitted

Nice game!

Developer

Thank you :)

Submitted

beautiful game and very sticky to the theme : D

Developer

Thank you for taking the time to play the game!

Submitted

Would love to see a fully fleshed game with this kind of style. Rolled around the over world for a while until I just decided to scale the mountain. Eventually found the bonfire :D

Developer(+1)

Would've like to put more things on the surface not gonna lie, like a low poly lake or something.

Submitted

This is such a peaceful game really enjoyed it!

Developer

Thank you for playing the game, that makes me happy :)

Submitted (1 edit)

Player is able to look through walls, thats how i got out from part with glowy shrooms xd Enjoyed looks and music tho :D

Developer

Yeah, the camera was one of the things giving us a hard time. Thank you for playing and the feed back :)

Submitted

Love the atmosphere here!

Developer

Thank you :)

Viewing comments 24 to 5 of 44 · Next page · Previous page · First page · Last page