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tvtyler

100
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A member registered Dec 13, 2019 · View creator page →

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Love the animations and voice acting!  All around fantastic job had a lot of fun playing!

I played all the way through and can verify that the sporfe is beast and worth fighting the waves of enemies for, don't give up guys >:)

Only if you can scientifically verify they’re real

I did "not" have a bad time :) Very fun, I'm a freak with the wheelchair fr.

I am not real. I can't  hurt John Lemon.

If you're ever looking for a jam team let me know, I love the character animation you did here and in your other game.

Crazy game. Was actually not farming simulator. Worth playing through to the end.

I love the idea, great concept and execution! Makes me wanna try being a hobo irl.

Really love the art. A very cool concept!

Cool little town and characters. I'm living in the old mans basement forever to keep him company :)

Cool little game, unfortunate that it had the UI issue, would've liked to see the stuff besides the clickbait (but you know I grinded to get it anyways :)

Perfect

I love the pixelart ships and had a lot of fun playing. I'd love to see more information in the ui and maybe some more advanced selection options, but I had a great time playing.

Love the game, very creative and fun to play! My favorite mechanic was all the alarms whirring and lights flashing when a bomb appears. Lots more bombs were being mailed than I expected!

This is hilarious and I love the aesthetic. Reminds  me a bit of happy wheels. The gameplay was a bit repetitive, but I can tell y'all put a ton of time into the art.  And the soundtrack is an absolute banger.

Super fun and creative idea. Everything in this game meshes well. I wish I was better at it, maybe we need a super easy mode :))

I like the music. I didn't realize what the green particles meant until I came here and saw the theme explanation, but that makes sense (might want to put that in the description). Besides that, keep up the good work!

 Clever take on the theme and really fun art style and animation.  I could definitely see this as a game with progressively  difficult AI enemies, or even adapted into a physical card game . Great work!

It's cool to see how much of a world was built out in only a week.  I think it was a little sparse on the story elements outside of the main thread, but it could serve as a good base for a more fleshed out RPG in the future!

Fun dungeon crawler with a story. I liked that it's a sequel to a previous game too. I think it could've benefited from a bit smaller of a collider to make navigating the halls easier as well as making the sprite smaller so it's easier to see when you line up with a hall. I love the enemy design especially the heart guys, that's just a fun enemy. I also agree with the comments about shooting, I just found myself going to the top of the room and releasing the controls to automatically shoot down most of the time. Besides that I had a lot of fun playing, and I'm gonna follow your page in case we get another sequel :)

Thanks for playing. Yeah that room was supposed to force the player to switch to the kids to do the platforming one at a time. We didn't play test that room enough though, since that wasn't totally clear.

Very fun game, I love the idea, art style, and sound design.  I think this could benefit a ton from a different control scheme (like drag and drop a way point, or touchscreen player placement)  because controlling 4 people one at a time with WASD is a bit overwhelming (I'm sure that was part of the intended challenge, but I wasn't able to get any objectives in my 10 minutes of playing). Besides that I loved the game.

Beautiful work! Thanks for putting this out!

I like it, I played it from my phone and it works great. I like the difficulty increase speed . the camera was a bit weird but that’s what I get for playing a non-mobile game on my phone.

I was confused at first because WASD works in the menu, and AD works in game but WS does not. Also there were multiple times I got to the goal only to overshoot it. Besides that, it looked like an interesting game.

Very cool game idea and execution. Beautiful pixel art. I got major Celeste vibes off this game. I would really like to see a better slide feel for wall jumps something was off about it and it really put a damper on the experience. Also doing the platforming, keeping track of objects that change direction when you jump, and balancing going too forward or back in time was too much to keep track of for me. It felt kind of overwhelming/unfair, and any two of those mechanics could be combined to make something super cool. Awesome game, I home you keep updating it, look forward to seeing where it goes!

Fantastic game, can't believe you pulled that together in one week. With a bit of tweaking and more levels, I could see this being a very popular commercial game!

Looking for a team interested in developing a 3D game in Unity. Looking for people with experience in using C#, competing in jams, 3D modeling, sound design, or animation. I'm based in the US but am happy to work with anybody, even in different time zone. I just got my degree in Computer Science, so I dont mind writing the code, but I also like 3D modeling, so Im flexible. This will be my 3rd Jam and my ~6th game.

 

My discord is tvtyler#1429 if you're interested! 

This was a great idea for a mechanic. It could use some balancing but a great start for sure!

I guess that makes sense lol :) Cool idea!

Cool game, there are certainly some improvements that could be made, but you're on the right track and I enjoyed playing it. One real quick fix you can make is for the graphics being blurry. If you select the sprite in your assets and change the settings to this, it will have the crisp edges you made for the sprites when you drew them. Good luck, and thanks for the fun game! 

Great golf game, I'm impressed with the number of levels you put together in just one week. Solid work, please check out my submission if you have a chance.

Great work, I agree with everything Believing-Gamedev said but still really cool mechanic, hope you expand upon it.

This idea was . . . creative to say the least. But don't worry I don't think it was crap. har har I'm sure you've heard that pun 10 times now. In all seriousness its a fun little game, I enjoyed playing it.

Cool game and very fun modeling. I wish I could shoot more than once, but still liked the game.

Absolutely brilliant idea for a game with great execution. You came up with an awesome mechanic and ran with it which was perfect! great work.

Fun little game. I'm really glad the difficulty increases with time that makes it way more sustainable for play time. I also totally loved your music!

Nice little challenge, I also had little to no drag on the player in my game, and it also required a lot of tapping the keys to be precise. Great game loved the audio. Feel free to check out my submission.