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A jam submission

Crowns Of PowerView game page

The worlds first Metroidvania Rage Game
Submitted by bows — 3 hours, 8 minutes before the deadline
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Crowns Of Power's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#1333.8613.861
Presentation#3902.9722.972
Fun#4002.7222.722
Theme#4332.8062.806

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
Use the powers of the four crowns of power to depose the king of kings to claim power over the kingdom in the worlds first Metroidvania Rage Game

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Comments

Viewing comments 34 to 15 of 34 · Next page · Last page
Submitted(+1)

Neat little mechanics for a little rage game! I'm a bit uncertain about the crowns as the first one I got would randomly despawn or get stuck in the ceiling with my extra high jumps, but I like the size of the map and the jumping mechanics at their core for sure. :P

Maybe I just didn't understand how the crown worked very well or some of the disappearing blocks that wouldn't disappear, but it's pretty cool on the whole

Developer

Hey thanks for the feedback!!! If you wana run it again, the funnest path for the fire crown return is to take it throgh the bottom right tunnle, up the molehill, over the forest, across the clouds, and then down the mouth of the volcano. Taking it into the ground tunnel is a really unfun path, and it is the most intuitive path to take for players. With more playtesting, I would have found better ways to signal "Intended" paths to players, while still letting them absuse crowns to path in all sorts of ways. 

Submitted(+1)

Probably the most difficult game I played for the jam so far but very fun and charming: it works perfect as a rage game. Finally making it up a wall felt super satifying! Also love the control scheme ;D

Submitted(+1)

Awesome art style, the difficulty is quite something, lol.

Submitted(+1)

Looks like you made a bunch of content for this one! Super impressive! I just wish it were easier so I could have seen more of it!

Developer

Lol yea my bad

Submitted(+1)

I suck at skill based video games in general and especially the fodian games so I did not make very far into this one. However, I can see what you were going for and I can say that the controls are actually not that bad and perfect for a rage game! Well done!

Submitted(+2)

I'm playing all the games starring Biggy!

Submitted(+1)

nice art style in this game - lovely

Submitted(+1)

So much level design! nicely done, took me a little bit to get a hang of the controls, but then it became very very enjoyable once i figured it out. 

Submitted(+1)

cool concept. but i suck at it lol.

Submitted(+1)

omg we both made rage games but yours is waaaay ragier

10/10

Submitted

Really liked the giant map and that you built a cool world, unfortuantely I suck at the controls and kept setting myself back. Would like to come back when I have a little more time and patience to explore the world.

Submitted

Really liked the giant map and that you built a cool world, unfortuantely I suck at the controls and kept setting myself back. Would like to come back when I have a little more time and patience to explore the world.

Submitted(+1)

The core mechanic for the frog is super interesting. If I ever have to design a frog, ill keep that in mind! Love the dark souls inspiration in the world building. Cheers!

Submitted(+1)

The map design was great! I struggled a lot getting some of the movement down.

(+1)

Damn is this frustrating. Still, good central mechanic.

Submitted(+2)

Very interesting game, but also very difficult. The only two crowns I got were fire and earth, but I like them, especially the earth one is really cool.

Submitted(+2)

I love how unique the movement is, I would love to play a whole game based around it!

Submitted(+3)

"rage game metroidvania" is a genre mashup that i hope i never see again. very good job.

Submitted(+1)

I like the "landing in the right direction has X effect". 
I was lost at first how I could possibly progress, but once I figure it out it felt better to play. Unfortunately I didn't get very far after I landed in some lava I called it quits, but good job executing the mechanic and finishing! 

Submitted(+1)

It was too hard for me to get very far but I'm super intrigued by the wall-sticking mechanic! I wanna spend some more time getting a handle on it because I really enjoyed the idea. Also the dark souls death text got a good chuckle out of me.

Viewing comments 34 to 15 of 34 · Next page · Last page