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Neat little mechanics for a little rage game! I'm a bit uncertain about the crowns as the first one I got would randomly despawn or get stuck in the ceiling with my extra high jumps, but I like the size of the map and the jumping mechanics at their core for sure. :P

Maybe I just didn't understand how the crown worked very well or some of the disappearing blocks that wouldn't disappear, but it's pretty cool on the whole

Hey thanks for the feedback!!! If you wana run it again, the funnest path for the fire crown return is to take it throgh the bottom right tunnle, up the molehill, over the forest, across the clouds, and then down the mouth of the volcano. Taking it into the ground tunnel is a really unfun path, and it is the most intuitive path to take for players. With more playtesting, I would have found better ways to signal "Intended" paths to players, while still letting them absuse crowns to path in all sorts of ways.